Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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83% positive of 18 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Wield swords and spells to survive endless waves of undead. Perform rituals, unlock powerful gear, and fight alongside friends to defend a cursed fortress.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 83% on 2026-11-01 → 83% today (18 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
0.933- Player now has 80 max starting health (from 75). This translates to a 4 hit death from zombies instead of 3.- 25% less essence now lost on a light and heavy attack, this will mean that weapons maintain more essence.- 25% More essence provided on an esse…
0.931- Lowered Zombie attack speed and attack time.- Added more wind-up to zombie attacks.- Zombies will no longer attack just after being hit.- Fixed issue with Invert Look inverting both X and Y rather than just Y (vertical).
0.93- Added UI for Quest/ee on Stronghold- Zombie damage now locational, e.g. headshots deal extra damage from any weapon.- Re-buying weapon essence is now possible from the wall - costs half of the original weapon cost.- Added Essence and Mana Restore pickups…
0.9Hotfix for hang related to goblin enemy spawning.
0.895 Death Improvements, Balance Changes, Hit Feedback Improvements. - Fixed an issue where zombie R swipes would sometimes be ineffective. - Lowered ward repair soul reward, but you can now repair up to 24 ward parts in a round rather than 8. - Added death a…
0.87 Map Update. Movement Overhaul. Controller Improvements. Balance Changes. - Zombie spawn times rebalanced. - Speed boost treasure is now diminishing and has lower base move speed increase. - Burning effect deals less damage. - Jump now imparts a small amou…
0.84 Gameplay updates, visual updates, parry improvements. - New visuals for barriers. - New particle effects for mana and essence. - Animation for rebuilding barriers. - You can no longer cast spells while rebuilding barriers. - Introduced parry stunlock on e…
0.883 Custom Maps/Level Editor, new room in Stronghold, visual changes. - Adjusted color grade slightly. - Replaced corridor from the starting room in stronghold with an extended outside section. - Removed wind effect sound from the start of the game. - New cu…
0.861 Riposte, Parry, and UI + New Wizards + Balance Changes + High Round Improvements. - UI rework. - New riposte animations. - Riposte is far more consistent after parry (activation time increased by 1s). - Parry window is now tighter and more skill based. -…
0.856 Cantrip Ritual Quests! Damage rework! New UI and Visuals! - Cantrips can now be upgraded, if specific ritual steps are completed. Each cantrip gains a new unique enchantment, along with other effects. - Fixed some issues in multiplayer related to wall sp…
0.84 New enchantments, some more fixes, optimization. - Opening treasure chests in solo now slows the game down to quarter speed. - A virtual cursor has been added to navigate menus on controller. - Fixed goblins not blowing up sometimes. - Fixed some issues w…
Acolytes! Brave battlemages! Hardened veterans of the halls of Imperium! 🧙♂️ ✨ A challenge is presented to you this weekend, one which will test your mettle against the hordes of the damned. Participate in the Imperium Demo during Steam Next Fest, and attemp…
0.82: Added Leaderboards. - Global and friend leaderboards are now implemented, showing the top 100 reached rounds on the solo play screen (coop wins still count). This change is not retroactive! I'd love for everyone to try and get a score and populate the le…
- Added music easter egg. - Added 11 new treasures. - Removed Christmas hats. - Reworked treasure: treasure is now free, and accessible every 3 rounds from any of the multiple chests present throughout the map. - Fixed issue where round would tick over early. …
0.76 New enemy, QOL, bunch of fixes. health change. - Fixed some missing geometry in tutorial. - Added Witch Zombie. - Fixed some tutorial text issues. - Raised the roof height at the parry part of tutorial. - Changed some defaults on the save data system. - I…