Last 7 days
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92% positive of 105 · Very Positive · Live from Steam
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Wake up lost in a void of darkness. With no other option, press onward through cryptic dimensional doors, wielding a mysterious blade created by the fallen entities that came long before you in this heart-pounding First Person RPG.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-02 → 92% today (105 reviews)
No changes recorded yet.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Recently, a security vulnerability with the Unity Engine has been identified and patched as of yesterday. Rest assured, the vulnerability was detected by ethical hacking company GMO Flatt Security Inc. and has not been linked to any instances of actual user im…
New Features Per request, added a setting to Invert the Y axis for your camera Also per request, added settings to remap controls Reworks / Adjustments Cerapter Nerfs After reviewing more feedback, I have concluded that the electrified steed is still too bothe…
Fixes Per request, the game is now optimized for 21:9 monitors (and other ultrawide monitors, though primarily tested with 21:9) to use the full width of the monitor without the black borders Fixed the issue introduced in the previous patch where jump pads in …
Hello folks! I was away for the holiday, but I have returned with gifts: Reworks / Adjustments Playtime setting to always show - Playtime will now display during cutscenes and scenes in the real world if set to always show. Added coyote time for wall jumping -…
Not a whole lot to this one! Per recommendation of the creator for the game's Speedrun.com page, a setting to show playtime outside the inventory has been added. It is optimal to apply this setting from the title screen, otherwise you'll lose a couple seconds …
If you were playing on monitors with an aspect ratio with a width wider than 16:9, this could result in portions of the menus being cut off vertically. My sincerest apologies for those affected by this bug--the GUI's have all been reworked to scale accordingly…
Some areas (your bedroom, the hospital, the Entropic Woods room where you begin Act 2, and the Entropic Sky area where you begin Act 3), autosave the player when you visit them for the first time. There was a bug with the autosave that resulted in the player a…
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