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Hello everyone,We know we've been quiet for a while, but we've been hard at work—and today we're excited to finally share what we've been cooking up. The game has officially entered its final development sprint, and we'll be posting updates more frequently fro…
Hello everyone, The SACRATA Playtest has officially ended. The playtest access is now closed — thank you all for being with us along the way. During this playtest, more than 30,000 players downloaded and experienced SACRATA. Next, we'll continue working on the…
Hello, everyone!The SACRATA Playtest will end on October 11 at 23:59 (UTC). Once the Playtest ends, the Playtest build will be closed and will no longer be playable.If you haven’t tried the game yet, now is your last chance to jump in!We would also like to sin…
Hello, everyone!After continued development, polishing, and optimization, the SACRATA Steam Playtest is officially live!Choose your favorite Goddess and step onto a battlefield where darkness and endless monster hordes collide. Collect gear and Relics, combine…
Hello, Arbiters!Over the past year, we’ve been hard at work refining SACRATA — improving combat, loot hunting, builds, and character presentation.We’re now ready to welcome our first players to the playtest. Choose your goddess, battle through endless hordes, …
Dear players,Greetings to all!Thank you for your continued attention and support for our game! We’re currently in the early testing phase, and over 3,000 players have already signed up to participate. We sincerely appreciate your enthusiasm and valuable feedba…
Dear players, We would like to inform you that Steam keys for the early playtest will now be distributed starting around noon (PDT) on June 14th to those who registered through Discord. Please kindly keep an eye on your Discord direct messages. Our original pl…
Hi everyone, Thank you so much for your continued support and excitement around the demo. We’ve wrapped up the core content and completed several rounds of internal testing. However, based on your feedback, we’ve identified areas—particularly around interactio…
To Our Anticipated Survivors, We want to thank all our anticipated Survivors for your patience. Our original goal was to launch the playtest in mid-May, but to ensure a smoother and more polished experience, we’re pushing it back just a bit — to the end of the…
Survivors, hello! Starting today, we'll be sharing development logs periodically. We warmly welcome all your feedback and suggestions on our work-in-progress content – your input will help us polish the game together. You're the co-developer! Harug the Bonegri…
Dear survivors We’re launching the first exclusive playtest ːsteamhappyː for our all-new Survivors-like game! Forge your strategy, push your limits, and carve a path through the darkness to defend humanity’s last stronghold. 🌐 How to Join 1️⃣ Add to Your Stea…
Dear Community, We’re updating our game’s title from "Vanyar Survivors" to "Darkfallen Survivors" to avoid potential trademark conflicts. Key Notes: This is only a name change – all planned content and features remain the same. The game’s release timeline and …