Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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57% positive of 457 · Mixed · Live from Steam
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IdleTale is an incremental clicker RPG game. Kill enemies to gain Gold, use it to produce even more Gold while you're not playing and complete quests, explore dungeons, collect loot to gear up and improve your character with all the Talent trees and the further Ascension Upgrades!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 57% on 2026-11-02 → 57% today (457 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Version 0.5.0: Redemption -Deadly Quests cost reduced by 50%. -Added a new version of Ashtar Catacombs. -The Heart of Darkness now reacts to the player's power. -Added new Quests. -IdleTale now has a Launcher! You can choose to launch the game through the Laun…
Version 0.5.0: Redemption -Deadly Quests cost reduced by 50%. -Added a new version of Ashtar Catacombs. -The Heart of Darkness now reacts to the player's power. -Added new Quests. -IdleTale now has a Launcher! You can choose to launch the game through the Laun…
-Deep within, the blood starts to boil... -Old Swamp, Stillwind Mountains, Kyleid Ruins, Silum, Salty Bay, Serenity Hill and King's Road mobs Glory reward increased by 100% and The Dead Front mobs Glory reward increased by roughly 50% as a catch-up mechanic fo…
-Damage reduction from Fire Resistance against (Deadly) Zenith basic attacks increased by 33% -(Deadly) Zenith's meteor cooldown increased from a minimum of 1 second to a minimum of 3 seconds. -(Deadly) Zenith can no longer spawn two meteros at once. -Tier set…
-Halius's Death Circles duration increased by 1 second -Fireblood Cliffs and Evercold Revolt bosses' HP and damage decreased by roughly 5% -**Angel of Death** Spell damage decreased by 10% -Raid trash mobs' HP reduced by 10% Bug fixes: -Fixed a bug where the *…
Fixed a bug that would not let the game open.
Yeah, jokes aside. There has been a lot of controversy with the game's title and the actual idle aspect of the game. Aside from my usual reasoning of wanting to slow everything down until more updates are released in order to not run out of content in a day or…