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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey guys! Just some balance-tweaks to the traps, people are really enjoying them but they're quite OP at the moment so this is gonna update them. It's going to probably need more rebalancing for us to find a really good sweet spot.New - Main Menu - Continue Bu…
Hi guys! Just a small patch this afternoon - Lots of bugs with the traps from the beta-players. I expected this because the traps are a completely new mechanicNew - Always Running option is now added to gameplay options menu!Bugfix - Trap not activating fish a…
Major update and huge progress towards improving the bait experience finally in the game! This is a mechanic you use often... so I'm excited I had time to try and improve this system to make it more exciting to open packs!New - Rare Bait! You can now have a ch…
Hi guys! Apologies for the late post here - I lost track of the time and realized " Wait, I forgot to do the devblog didn't I? " no real excuse here - Just was busy working on the game!Biggest achievement - The Jungle biome is now working and being played by t…
Hi folks! This isn't a major content patch - I was on a nice vacation trip last week and decided coming back to do some bug-fixing and some work on the UI experience finally!New - UI - Finally sat down and spent time doing some art for the main games UI window…
Finally after weeks of work, I'm now ready for the beta-players to test and try out the Jungle Biome! This is the biggest biome in the world so far. I am not fully finished with it, but i want to get it out for players to start testing and playing so I can mak…
Hi guys! I'm busy on biome work as usual but I've also managed to add in some new content here and want people to try it out in the beta - New - Fish Rotting - THIS IS IMPORTANT FOR OLDER PLAYERS! Don't leave your fish left unattended on the ground overnight. …
Hi everybody! This was a nice big patch for the games main mechanic - Fishing! This was not about adding in new mechanics. It was about doing a solid balance and polish pass so that fishing feels a bit better, more responsive and more visually fun. You do this…
Hi guys! This will be a bit of a shorter devblog because this month I was mostly focused on the jungle biome. It's made amazing progress you'll see below though, and now I can focus on making it gameplay ready soon!I haven't been throwing TONS of new mechanics…
Hey folks! I've been very busy working on the new biome, this is just a big rebalance patch for us to try making the rare bait feel more exciting, and rare. I also managed to fix a very old physics bug finally which should solve other bugs because of it.New - …
Hi guys! I'm mostly focused on the Jungle biome, however, I had time this weekend to get another large requested item into the game finally - A radar/compass system!New - The Compass/Radar added! The art isn't finalized yet, but want to try this out with the b…
Hi everybody! Progress is going really well on the jungle biome but not ready to show yet, still early stages. I am working on other content on the side though, I got us fishing traps added in now! New - Fishing Traps! Build near the shores of most water areas…
Hey guys, sorry for the late post here it's just been a busy few days for me! This month went super well! We BLASTED past Alpha 8, which left us time to hop onto Alpha 9 goals. Alpha 8 was focused on getting the town to the next level, and the new customers to…
Hi folks! This will be my final patch for the current alpha , we hit all our goals and I'll now be moving back onto Biomes/Fishing - The next biome being THE JUNGLES. Colorful fish and interesting old-world ruins coming ahead! My hope is this will be the bigge…
Hey guys! Making REALLY fast progress this month on my goals for getting the town leveled up - so much that I have spare time to add some more personality to the town after this patch!New - Level 4 Customers added - The Posh class, they'll be able to afford th…
Hi guys! I needed to patch today because we found a pretty funny but nasty bug with the new generic shelves. However, also making some really good early progress on Alpha 8 already! The town now looks like its under construction, when you unlock it at level 3.…
Hi everybody! I'm really happy with all the progress we did on Alpha 7. Now we are pivoting to Alpha 8 which focuses on leveling the town to the 4th type of customer - Upper Class. It will be a quicker alpha and I want to avoid introducing scope creep/mechanic…
Hi everybody! This is the last patch to wrap up Alpha 7 - Now we'll be moving onto the next big goals! I'll explain whats the plan for Alpha 8 in my upcoming devblog.New - Fish Scale Lvl 3 - You can load many fish into it, and it processes them automaticallyNe…
Hi guys! Been working away on more shop content for Alpha 7!New - OMEGA Aquarium - This massive fish tank can hold up to 16 fish, and letting them swim around! The fish AI isn't the best but we'll see how it goesNew - Weather Forcast Radio - When interacted it…
Hi everybody! Been busy working away on the new later-game shelves, these took longer than expected. I forgot they take a bit of work because you need to worry about placement and functionality.I also did a bunch of QOL for the shelves while working on the new…