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Big News: Fulfillment Center Simulator is Coming to Next Fest!I'm excited to announce that Fulfillment Center Simulator will be part of the upcoming Steam Next Fest this June! If you haven't yet, you can join the Discord to keep up to date with the latest news…
Hey everyone! This update focuses on fixing save-related issues, improving UI behavior, and cleaning up a few rough edges from previous builds. Thanks for all the reports and feedback — it really helps keep things running smoothly! 🛠️ Fixes & Improvements Can…
I was hoping to hold off till Wednesday, but a few things just couldn't wait. So here's a hot fix and a few new features/adjustments! Unless needed (like today) most patches will be coming in on Wednesdays! New Features When you nap, the screen fades out then …
I've been working hard on getting a few things finished up for future expansion of your warehouse AS WELL as trying to make a few things more fluid and easier to understand. One of the things I have been fighting with is the darn pallet wrap being all in your …
There's been a few updates as of late. Here's a short breakdown of what I've been working on lately. Unlock Product Categories Start with the Food category unlocked. Unlock more categories in the "Business Management" tab of your PC FUTURE: ... Shushan Shop Sh…
IMPORTANT I Love you Additions New customers, products and suppliers Adjustments Camera no longer auto-adjusting exposure Camera is a little bit darker to counter the blow out during mid day. Butcher Paper now spawn in 4x4 instead of 5x3 so the top 3 don't go …
Due to the severe degradation of my PC, I am no longer able to even OPEN the editor to work on FCS, let alone properly put out any patches or updates. As such, the development of Fulfillment Center Simulator will be coming to an end and will NOT be released.
From first clock-in to final shipment, Fulfillment Center Simulator is about to become easier to learn—and far more immersive. The upcoming Training Day tutorial introduces a guided, step-by-step onboarding experience that walks you through the workflow of the…
From first clock-in to final shipment, Fulfillment Center Simulator is about to become easier to learn—and far more immersive. The upcoming Training Day tutorial introduces a guided, step-by-step onboarding experience that walks you through the workflow of the…
Well hey! It's been a minute or two since my last update. I've needed a bit of a break as I had been pushing hard working on the game. Coming back to it, i've been able to make a few changes, updates, and upgrades and I'll be looking towards Early Access in th…
First off, a massive THANK YOU to everyone for your support so far! Developing this game has been an incredible journey, full of ups, downs, and learning moments. A special shout-out to the "voices in my head" (aka my Discord crew) for keeping me sane... or at…
The one with the multiplayer* Major Changes The Entire Game Engine FCS has been updated to Unreal Engine 5.5 General Changes Steam Integration Stats are now being tracked for achievements and such Online lobbies are being tested. However, they're...interesting…