Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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94% positive of 443 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
RIG Riot is a roguelike third-person mech-action shooter. Fight increasingly difficult enemies while completing objectives, level up, and choose the Weapons and Volatile Mods that will let you return from your raids victorious. Discover thousands of permanent parts, and build a RIG unlike any other.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (443 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Public beta branch
Hey folks, a couple bugfixes here alongside the credits. This includes a fix for the Showoff part mod, which was having around 100x the intended effect. It was pretty funny but I can't pretend it wasn't a problem, haha.-SageChangesAdded creditsBalanceDoubled t…
Last one for today I think- have a great weekend all! Bug FixesFix for arena foes not realizing they have line of sight until the player moves
Bug FixesFixed enemy RIGs spawning in the ceiling in the Militia Holding Area due to the extended spawn location check from the previous patch
Hey folks, I think I finally got to the root of what's causing enemies and interactables to spawn inside of objects.See, the the locations where your objectives take place are within things called Hotspots, basically mini levels that I create manually with spa…
Hey folks, hope you're well! I somehow survived launch week but I'm still deep in the bugfix mines.This patch largely aims to address the accuracy issues folks are seeing at higher frame rates. It also includes more work to try and prevent enemies from spawnin…
Hey folks, hope you're well. I've been very encouraged to see how positive the game's reviews have been so far, and I also appreciate your patience while I work on getting bugs sorted out. Since the change to the names of the game modes it seems like more peop…
Hey folks, just wanted to get some thoughts out to you all about what you can expect next from RIG Riot. I'm not thinking of it as a roadmap per-se, but I figured you'd probably at least appreciate knowing where my head is at as far as the near future of the g…
I hope you all have a great time with the game! Let me know about any bugs you find, and please leave a review if you think of it!Thanks for being part of this! I'm really proud of this thing, and I hope you love it.-Sage
New devlog talking about the creation of RIG Riot and some of the decisions I made along the way. Check it out! I can't wait for you all to have the game in your hands on September 14th! -Sage
Hey all, big demo update and launch date confirmation. Excited for you all to get the full game into your hands in September, and I hope you enjoy the demo update in the meantime.If you're interested in joining the upcoming closed beta and helping out with tes…
Hey all, hope you're well. I just wanted to provide a little update on what to expect in terms of timing for the launch of RIG Riot.If you've been keeping an eye on the game's Steam page you will have seen that the launch month has slowly crept back. As of typ…