Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
HotfixFixed an issue where zombies don't attack barricades.
Changed Features The animation of player is improved. Special zombies are now spawned near the player. The pathfinding of zombies are improved. Becaus of it, some environment objects are removed.
Changed Features In map, the marker's name will be displayed when pointer over the marker. The player's health and stamina UI added. The icon is displayed on exit point in structure. Some frenzy state system has been changed. After escape points are activated …
Changed Features The higher difficulty features are integrated into the lower difficulty. Now the changed feature hint will appear when selecting difficulty. The daily strengthening of the zombie's health is increased in all difficulties In the forest environm…
Changed Features Ammunition's acquisition amount and the drop rate are slightly increased. Also, it's maximum carry amount and storage are increased. The controls hint added above the shortcut. It can be disabled or enabled in game settings too. The collision …
After much thought and consideration over the past few months, I have made the difficult decision to halt the development of this project. Due to a lack of experience in multiplayer development, I’ve been struggling significantly with debugging. On top of that…
Hello there, I’m the developer. I had planned to showcase a multiplayer demo at the upcoming Steam Next Fest, but unfortunately development has been delayed due to limitations in my skillset. The multiplayer functionality is implemented, but it’s still undergo…
Description Finally, the singleplaer demo is released. Now I will get to develop the multiplayer system. As soon as I develop the system, I will introduce the new notification and video. If you find the bugs, suggestions, convenience problems in the game, plea…
https://www.youtube.com/watch?v=9VlOnCiKSjE Description There's 8 types of weapon currently developed. It will added more weapons in official release. Add game to wishlist and wait for upcomming singleplayer demo! https://store.steampowered.com/app/3178670/Sta…
Description Killing, damaged, sprinting, using items, you can get experience and increase the skill level by many ways. By the skill tree that randomly generated each time, choose the skills whatever you want and enjoy the pleasant hunt. Add game to wishlist a…
Description Introduce about field items and backpack management system Each item has its own weight, and can't acquire items if weight of backpack is not enough. The weapons in loadout is not consume the weight. Sort of Items Weapon - The weapon has its own gr…
Description First content that I introduce is type of zombies. The zombies are classified into normal and event. Normal zombies are steadily spawned, and decreased walker count in harder difficulty. Event zombies are randomly appeared when certain time over. N…