Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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89% positive of 1,191 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Rana Card is a roguelike deck-builder where you play as a farm manager chasing TimeTech's KPI targets. Draw cards in high-stakes moments, survive Time Explosions, and unlock powerful cards. Build your deck, chart your own path, and face branching events and cataclysmic years on the road to success.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 89% today (1,191 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed Fixed an issue where the “Save file in use” warning would not appear again after the first occurrence, and improved its wording. Fixed an issue where some effects would not work on certain items copied by the Cloning Chamber. If you have any questions or…
Fix Fixed an issue where starting effect descriptions would not refresh after a subscribed mod was updated. If you have any questions or encounter any bugs, please contact [email protected]
Fix Fixed an issue where effect strings could not be searched for on the Event Editor page. Fixed an issue where the mouse could incorrectly click through the UI when using OpenCard during a run. Fixed an issue where using OpenCard during a run could cause not…
NEWAdded the effect OpenRangePack:Customize card pool; randomly draw 3 cards from the range for selection.Example: OpenRangePack(Name,Contain,Mushroom;1;0) Discover 1 Mushroom card.Please refer to the documentation for specific usage rules and detailed example…
Added Added the ability to create custom entries for custom classes. The game will automatically bold these entries and display their explanations. Added the effect ConsumeHandCards:This allows you to select and consume num hand cards that meet the specified c…
Added Added support for copying multiple cards simultaneously for the effect BagInCopy. Added BagInDrawCopy to be used in combination with Watch(DrawCondition;……): can copy a card detected by the draw-card listener and put it into the bag. Added new effect Nex…