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Atoyo is a tavern decoration game inspired by my D&D parties home, the Keyhole Inn, a mystical tavern whos key appears at the foot of whomever is the next destined hero of the time. It is a place where many a hero have lived and called home.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Lots to talk about here. - Added a "roof" to the tavern to allow for lights to display properly. - fixed a number of item bugs. - Semi fixed save mechanic (still a work in progress) some items are not loading properly or at all. - Added rain effect enabled fro…
had to add some scripting to the Sunflower rug to make it .... work, and adjusted the collider on floor 1 (the raised area) so objects don't pass through it.
- fixed Wall torch visual bug - fixed multiple objects not parenting to floor - fixed multiple objects "floating" off floor - fixed Floor objects remaining active when switching from 2nd to 1st floor.
Welcome to the first of the 2026 monthly updates This update adds a bunch of new items. Weapons (and Rusted Variants) - Scimitar - Claymore - Gladius - Falchion Shields (and damaged Variants) - Kitshield (update) - Buckler - Tower - Heater Lights - Lantern - M…
This was another fun one, simple to implement but adds a decent amount of diversity to the decorations. So heres how it works, there are 2 weapon racks a large and a small, when a weapon rack of either size is spawned it will randomly activate 1 of 4 options, …
FLAGS! yep we got flags, just a couple, the first 3 represent local kingdoms, human, elf, dwarf, the last 2 are banners for gods, Husan'vun, god of storms and death, and Oru-dal god of the sea and Fishing there will be plenty more banners/flags in the future (…
Alright let’s start at the top. ATOYO is not where I would like it to be, the games scope is creeping forward at a slow rate but creeping nonetheless. Therefore starting in May I will begin reworking the game from the ground up, I’ve come a long way as a dev i…