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50% positive of 90 · Mixed · Live from Steam
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The Waste Land, a "metroidvania" style side-scroller inspired by T.S. Eliot’s poem of the same name, puts players in the role of a fallen king who must find his way to right the wrongs caused by his own failings.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (90 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A new update is available! It brings some substantial changes, so let's go trhough them. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/6742517/231e382d41ced089676fd35c07bd4873b979ca2b.png Bestiary: a new section is available from "Option…
A new update is available! It brings some substantial changes, so let's go trhough them. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/6742517/231e382d41ced089676fd35c07bd4873b979ca2b.png Bestiary: a new section is available from "Option…
Hi all, besides some minor fixes on tiles and italian text, i've reworked the enemy hit reaction. Some were complaining an excessive "immunity" time and somehow clunky combat. I've retuned all of this, so many enemies have changed reaction pattern, invulnerabi…
Hi all, besides some minor fixes on tiles and italian text, i've reworked the enemy hit reaction. Some were complaining an excessive "immunity" time and somehow clunky combat. I've retuned all of this, so many enemies have changed reaction pattern, invulnerabi…
Hi all, i've added a nice feature to the game: scanlines support. For a full-retro-blast, the game support the good old "plain" mode, but also two new "scanline modes" that emulate the old CRT TVs. To switch between scanline modes: press F2 key: default is "li…
Hi all, i've added a nice feature to the game: scanlines support. For a full-retro-blast, the game support the good old "plain" mode, but also two new "scanline modes" that emulate the old CRT TVs. To switch between scanline modes: press F2 key: default is "li…
http://digitaltribegames.com/wp-content/uploads/2015/02/TWL-NewEmoticon-Announcement-copy.jpg Your adventures have just begun! Continue questing throughout the lands to unlock all 10 new emoticons and 4 new backgrounds ːtheːːupperWːːastːːelːːandendː, developed…
http://digitaltribegames.com/wp-content/uploads/2015/02/TWL-NewEmoticon-Announcement-copy.jpg Your adventures have just begun! Continue questing throughout the lands to unlock all 10 new emoticons and 4 new backgrounds :the::upperW::ast::el::andend:, developed…
Hi all, two more small fixes: *good food dropped by enemies was automatically eaten even without touching it :O *a misplaced block in Zeiron Acqueducts prevented from jumping back to the top Enjoy!
Hi all, two more small fixes: *good food dropped by enemies was automatically eaten even without touching it :O *a misplaced block in Zeiron Acqueducts prevented from jumping back to the top Enjoy!
hi all, i've made two small fixes taken from your bug reports: *entering the weapon menu while sword slash is happening no more messes the sword itself *enemy arrows no more cause damage after having hit solid objects cheers!
hi all, i've made two small fixes taken from your bug reports: *entering the weapon menu while sword slash is happening no more messes the sword itself *enemy arrows no more cause damage after having hit solid objects cheers!
hi all, i've noticed that some have unlocked the "collector" achievement that require 20 hearts plus all weapons, but no-one has the "20 hearts" achievement on his own... mmh bad. This is a bug, that's fixed in this new update. Those who have all 20 hearts wil…
hi all, i've noticed that some have unlocked the "collector" achievement that require 20 hearts plus all weapons, but no-one has the "20 hearts" achievement on his own... mmh bad. This is a bug, that's fixed in this new update. Those who have all 20 hearts wil…
Hi all, i've been working on some fixes and tweaks, here they are: Screen rendering mode now can be switched. Press F3 to switch form "Normal mode", that is the default one, and the old "GameMaker mode". This second one was the one that forced resolution on so…
Hi all, i've been working on some fixes and tweaks, here they are: Screen rendering mode now can be switched. Press F3 to switch form "Normal mode", that is the default one, and the old "GameMaker mode". This second one was the one that forced resolution on so…
I've just made available an update: build 385428 contains a different way to render fullscreen that positively fixes the "forced screen resolution change" issue (switching the screen to 1024*768 at game start forcedly) As long as it was present only on limited…
I've just made available an update: build 385428 contains a different way to render fullscreen that positively fixes the "forced screen resolution change" issue (switching the screen to 1024*768 at game start forcedly) As long as it was present only on limited…