Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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66% positive of 3 · 3 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Collect Cards, build Decks, alter with Trinkets, discover Synergies, win Locations, beat Bosses. All this and more await you in this roguelite deckbuilding auto-battler, but please remember - There Is No Lore, stop looking.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-01 → 66% today (3 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Version 1.0.0.5 : Fixed bug where, in Endless mode, if you have no cards or trinkets in your inventory you cannot view your (empty) inventory on the map screen. Fixed bug where, in Endless mode, if you picked up a chest with no cards in your inventory you woul…
Version 1.0.0.4 : Live build now no longer loads from demo save file (if it existed) upon first open. This resolves several reported compatibility issues between both save files types. It does, however, mean that if you completed the demo and intended to conti…
Version 1.0.0.3 : Fixed bug where game would loop endlessly if a Wand enters straight after a Roots (and takes away its effect). Game now correctly counts Roots' effects turns left.
Version 1.0.0.2 : Fixed bug where the game would crash if you won a fight in Endless mode where you would win a prize AND you used up all of your cards doing so (leaving yourself with none).
Version 1.0.0.1 : Fixed bug where loading a demo’s save file that was mid-run would crash the game.