Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Just needed to update one line of code :)
The multiplayer hasn't been working for awhile. This patch should get things back up and running :)
What's new Fixed arrows moving player Added strafe movement Added an "I'm Stuck" button to the menu. (It will teleport the player to the nearest respawn point.)
What's new fixed some networking issues with the trebuchets
What's new Networking fixes
We added ten achievements. Check them out here: Quiver Quest Achievements.
Quiver Quest is officially released! After months of bugs, breakthroughs, and much learning, the game is ready for adventurous archers to break...uh I mean to play. 🏹 What's NewWebRTC Multiplayer Networking 🖥️Improved Foliage System 🌱City with Attacking Arm…
I've got a new giant city in the works for the upcoming level three siege. I made a procedural house generator to help me build the houses, some trebuchets, and a giant castle. Currently working on building the invading army of Throonites. Here are some in edi…
Here is what I did today (12/06/2024): Finally have some procedural houses!
Here is what I did today (12/05/2024): Worked on the roof generator for my procedural houses
Here is what I did today (12/04/2024): Made an algorithm for generating the house roofs Drank some mint tea
Here is what I did today (12/03/2024): Worked on my procedural house generator some more Started fleshing out a more customizable wall generator started trying to figure out where the roof peaks should be The green lines are the walls and the white lines are t…
Here is what I did today (12/02/2024) : ) Updated some packages Restarted the editor Got the latest Blender Helped my co-worker catch bugs ; ) Started building a procedural house tool to add variety to the villages and speed up the modeling on the upcoming Qui…
After a long break to work on some other titles, I am back to working on Quiver Quest! Hopefully I will be able to knock out some stuff on the roadmap before I have to go back to other projects. I plan to post daily updates on what I'm working on in the Commun…
I am happy to announce the Quiver Quest Soundtrack is live : ) Includes eight tracks in mp3 format. Quiver Quest Ocean Blue Sanz Variation One Sea Song Quiver Quest (Secondary Theme) Bells Summer Harvest Mountain Run Check it out here : Quiver Quest Soundtrack…
We currently have no plans to support steam deck for the foreseeable future. We may make the game playable on a PC but it is mainly intended to be for VR.
The free demo is here! You will be able to play the single player version of level one which includes: archery, food gathering, water collecting, talking to Dunham Mc Cloud, and more. Achievements won't be available.
I am excited to announce that a free demo of the game is coming soon! You will be able to play the single player version of level one which includes: archery, food gathering, water collecting, talking to Dunham Mc Cloud, and more. Achievements wont be availabl…
Was thinking about releasing the single player version of level one as a demo. Would you be interested?
We setup a reddit community for the game here r/QuiverQuest.