Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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50% positive of 32 · Mixed · Live from Steam
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Establish your bloodline, lead a sinister cult and manage an isolated seaside village, where aquatic monsters crossbreed with humans. Use social manipulation and eldritch magic to gain power and influence.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (32 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Version 1.00.19 - 2025 February 11 fixed _task_villagers_list not set in s_STORY_z_NEW (crash) balanced cultists more likely to preach Version 1.00.18 - 2025 January 29 fixed/simplified reward artefact action (taking rest of the day) fixed _artefact_activated …
Version 1.00.18 - 2025 January 29 fixed/simplified reward artefact action (taking rest of the day) fixed _artefact_activated not set (crash) fixed overlapping tasks (only one task resolving) fixed task decription 'raise faith' - add to all texts number 10 fixe…
Version 1.00.17 - 2025 January 18 fixed s_relation_0_extract in family tree (crash) fixed text spelling and grammar (formatting errors) Version 1.00.16 - 2025 January 1 fixed persuade to get intimate event (canceled before conclusion) fixed _p1 not set in s_ST…
Version 1.00.16 - 2025 January 1 fixed persuade to get intimate event (canceled before conclusion) fixed _p1 not set in s_STORY_z_NEW (crash) fixed magic generating at start of new day/year (missing code) fixed villager praise task (not recognizing success) fi…
Version 1.00.15 - 2024 December 29 derandomized birth and death events (ensure correct year) stabilized persuading to get intimate action (prevent loops etc.) Version 1.00.14 - 2024 December 24 fixed missing acknowledgement when acting against story motivation…
Version 1.00.14 - 2024 December 24 fixed missing acknowledgement when acting against story motivation rewrote parts of story related code (prevent NPC mixups) added difficulty evaluation for new tasks (prevent impossible tasks) added deletion of story infos af…
The release date is set for December 9th. Writing is progressing well. It’s been quite a challenge. It’s my first time writing this much. The themes lean toward the darker side, but I’ve been working to balance them with lighter moments here and there. Playtes…
First, I want to thank everyone for playing, commenting, reporting bugs, wishlisting, and following. The demo is improving and becoming more enjoyable each day, thanks to your support. For anyone waiting for things to improve before giving it another try, now …
Hello everyone! As the Steam Next Fest begins, I want to announce a new demo update featuring more stories and tasks. Please give it a try and share your feedback in the community hub. I'm looking forward to reading your thoughts! -simulinati