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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
## Patch Notes 0.4.8 **Mode Changes:** - Ranked/Casual Mode: After clearing 16 rounds, you may now enter Endless Challenge to pursue higher scores! **Monster Adjustments:** - Forest Sprite: Effect changed to trigger when sold. **Operational Optimization:** - Aโฆ
## Patch Notes 0.4.7 **Class Adjustments:** - Witch Apprentice: Starting HP adjusted to 30. **Mechanic Changes:** - Added land tile rotation function - right-click when holding a land tile to rotate. **Operational Optimization:** - Shows synthesis progress wheโฆ
## Patch Notes 0.4.6 **Class Adjustments:** - Miao Nubis: Now starts with an additional land tile - "Arid Land". **Monster Adjustments:** - Frenzied Boar: Rarity reduced by 1 tier. - Necromancer: Damage adjusted to 2. - Archlich: Damage adjusted to 4. - Strangโฆ
## Patch Notes 0.4.5 **New Class:** - Miao Nubis: Gains 1 gold whenever 3 allied monsters with Deathrattle die. **New Monsters:** - Cube Slime : On summon: Place a random Land tile into your Reserve Area. **New Land Tiles:** - Fractured Land : Shatters after eโฆ
## Patch Notes 0.4.4 **Relic Adjustments:** - Sunshine Mushroom Statue : Now classified as a Sacred Relic. - Strange Candy : Now sends random candies to monsters at the end of each round and upgrades this effect. **Monster Adjustments:** - Undead Overseer : Siโฆ
## Patch Notes 0.4.3 **Relic Adjustments:** - Smooth Stone : Added combo effect detection - Extremely Smooth Stone : Added combo effect detection - Enchanted Bell : Added combo effect - Demon Blood : Effect changed to: HP becomes 1, all monster purchases are dโฆ