Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Animation updates in some cutscenes (mundanity, dreams of flame, crash landing) Fix explosive barrels being very floaty Fix minimap items showing up in cutscenes Tweak shadow map quality for better shadows Modify camera so that it isn't so aggressively pullingโฆ
Animation updates in some cutscenes (mundanity, dreams of flame, crash landing) Fix explosive barrels being very floaty Fix minimap items showing up in cutscenes Tweak shadow map quality for better shadows Modify camera so that it isn't so aggressively pullingโฆ
Fix issue in UI where items may have inconsistent number of columns at certain aspect ratios Fix issue where you'd try to reload while charging gun on controller Fix log not being reset between loads Fix already seen scenes not being saved as such in builds Fiโฆ
This is a fairly large change from the last time there was a 'default' playtest build, and that's because we're releasing for Steam NextFest soon and a bunch of changes have happened in the meantime! Some highlights: An entirely revamped map with more assets aโฆ
This is a major change, updating the default branch of the playtest to be synced with the beta version. Many changes have occurred since the last default update: Major revamp of collisions logic - you should no longer get stuck in geometry or on top of trash pโฆ
Fix glitter swimminess on sand Higher shadow resolution in high fidelity graphics mode Fix issue where dialogue sfx doesn't always stop correctly