Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 5 · 5 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Deckception is a rogue-like deck builder with local co-op allowing for 1-2 players to conquer the endless floors. The game has one player using the keyboard which can control the cards in the game while the other player controls the mouse which can control the dice. How far can you make it?
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (5 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed the sprite of the Rage Dice. - Fixed Flush Five example for the cards not being correct.
- Changed when removing cards and leveling up dice buttons unlock to make the progression feel faster. - Changed Base, Attack, Magic, Healing, Block, Metal, Berserk, and Titanium dice sprites to make them more detailed. - Fixed bug where starting stats less th…
- Adjusted the floor number where certain dice unlock to make the game more balanced in the early and late game.
Major Additions: - Added the Leaderboard and Ranking system. - Added 5 more card levels. - Added 10 extra upgrades for some Tier 4 and all Tier 5 dice. Major Changes: - Changed some dice multipliers for Tier 4 and 5 Dice to account for new levels. - Adjusted p…
- Fixed a bug with the notifications of class unlocks - Fixed a bug with classes not unlocking when they should (you have to reset your in progress run for changes to take effect, sorry!)
- Fixed a bug involving the remove card feature. - Fixed a bug with the final dice multiplier. - Fixed a bug involving the saving of starting stats.