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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone, it's been a long time since I updated here. I got lost in working on the opponent AI for six months. This will be a short update.The AI logic is finished (though will be added to down the road) and is being tested now. It should be more complex…
Hello everyone, it's been a while since I updated things here on Steam. I just wanted to make a post to let people know that progress is, in fact, being made. I have worked on this project every single day since I started, and will continue to do so until it i…
Hello to whoever sees this, I don't really know how Steam announcements work. I figured I should probably give a short update as to what I'm working on. First, I need to do a lot more explaining about the game. I'm going to make a couple YouTube videos, one th…
I don't have much to say. I had a small playtest of the game, and it seemed people thought it was fun. I cleared up a lot of bugs, and implemented a lot more cards. I'll be looking to have people test again when I finish implementing all the colors. I also add…
Hello everyone, long time no update. I'm still working on the game every day as usual, but I've gotten sidetracked down the long road of doing enemy AI.So, I figured I would offer an update and give a brief description of how the enemy AI is going to work. It'…
Hello everyone, just doing an update to let you all know I'm still alive and still working. Largely I have been working on implementing card logic. There are now 97 cards that definitely function (some very complex), almost every card in the colors red and gre…