Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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60% positive of 30 · Mixed · Live from Steam
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An online horror game of exploration, teamwork and betrayal for 3-15 players.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 60% on 2026-11-01 → 60% today (30 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changes Fixed the number of players in the lobby showing incorrectly in the server list. Added an interface that shows the remaining time if weapons are locked or on cooldown. Increased the duration of informational messages at the start of the game. Fixed ove…
Changes Fixed formatting and staying focused in text chat. Fixed some control assignments not being valid. Fixed an issue with being able to start the game alone. Characters now take damage from hitboxes on their bodies, removed the old capsule collider. Fixed…
Changes You can now view and edit button assignments in-game by clicking the “Button Configuration” button from the “Settings” menu. You can now view the people you have blocked from your lobbies, view their profiles or unblock them from the “Server Variables”…
Changes * Fixed missing characters in most languages. * Fixed some parts of player models being invisible in spectator mode or when zooming in. * Added Polish language. * Fixed broken glass not being replaced by clients in the next round. * Some changes on map…
Changes Fixed fonts in Japanese and other languages. HOST players can now update certain lobby variables while in the waiting area. In the player list in the pause menu, you can see which players are talking, dead/alive. Fixed a bug where you could climb on tr…
Changes Dynamic font atlasses disabled. Developer Note I fixed the font settings, which was the cause of the most common crashing issue for Asian players, so you will no longer experience crashing when there are many players.
hello dear players blah blah blah, yeah it is not ready but it's looking like this now blah blah.I'm too lazy to do some special artwork or fancy announcement text, because I know there won't be many people witness these. But hey, I'm finally making the game I…
About a year ago, I decided to remake No Strangers and called the project No Strangers 2.0.Unfortunately, I failed.Since then, we released two new games: Digital Market Simulator and SEVENS. However, because we didn't have an audience on social media, we were …
We couldn’t attend Next Fest this time, so we’re doing things the old-school way.SEVENS turned out better than we expected — but without marketing, it’s hard to reach new players. If you enjoy competitive, slightly chaotic card games with friends (or strangers…
SEVENS Store Page Is Live 🎉 We’re excited to share that the Steam store page for SEVENS is now live. SEVENS is a competitive card experience we’ve been developing for some time — playable both online with others and against bots. Our goal has been simple: tak…
Hey everyone! We’re excited to share that our new game, Digital Market Simulator, has officially launched in Early Access on Steam! If you enjoyed No Strangers or you just want to relax, manage a shop, and build your own digital console & game market, we’d lov…
Hello, You may know me as Xeirel. Today, I’d like to share my thoughts with you not just as a game developer, but also as a fellow player. This post is packed with updates and details — but most importantly, it’s about how I’ve started rebuilding No Strangers …
Hello everyone! 👋 We are small indie team named Xeirel Software, and we want to thank you once again for making No Strangers project way bigger than we ever expected. Now we’re working on something new... 🎮 Digital Market Simulator A relaxing yet deep simula…
Big News for Digital Market Simulator! We’ve updated the Digital Market Simulator store page with fresh details and visuals! Dive into the world of running your own gaming store, and get ready for a playable demo coming very soon! To support us and snag the ga…
DIGITAL MARKET SIMULATOR IS NOW ON STEAM STORE! Digital Market Simulator, a game that our team has been developing for a while, is now available for your wishlist on the Steam Store! Taking into account the shortcomings of most simulation games, we have create…
Hello, my dear players, Since I changed my phone and Steam Guard device, I have a 72-hour restriction on my account, so I won't be able to release version 1.0.3 to the public branch for the remaining 2 days. In this version, I fixed things like Japanese font b…
Hello, I've decided to release the game out of early access with version 1.0. This doesn't mean I'm going to stop updating the game, I'll still keep it up to date and will continue to innovate according to your requests. Thank you to the 190,000+ players who h…
1 item on Steam, newest first.
