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Merry Christmas Dear Players!Even though ancient Greeks didn't have a Christmas, we do, so enjoy! 🙂You have been supporting us, playtesting the game, and some of you even contributed to the development. We are very grateful! It is amazing how far we have come…
Hello, souls of the Underworld!The next demo update will be delayed, as we are currently busy working on the new cool sections outside of demo. Which is why we have decided to share a weekly sneak peaks with you, to get a spoiler free idea of what awaits you i…
Hello, souls of the Underworld! The long-lasting silence is over, and the new year is here with new content. Because of our responsibilities (school, work, etc.), the construction of the Underworld was delayed.But don’t worry, there are still many things to se…
Menu bugs fixes Controller menu support Charon interactions fixed Hades throne room overhaul
Fixed stairs movement Added guide camera when doors get opened Fixed animations on Charon Fixed achievement system
We are BACK & Happy Halloween!After a summer packed with work on the main game, we are excited to announce a new major update! A lot of progress has been made on the main game stages, but we haven’t forgotten about the demo parts either.Our goal was to make th…
The statue bears a grin carved by forgotten hands.The amphoras hum beneath the soil’s breath.A lost soul guards their silence, chained to memory.The worthy shall earn what the dead could not keep.
This week, we’ve got a small preview of a new stage in development, called the Marshes! 🔥With that in mind, what do you think the statue is for? If you have any suggestions or questions, don’t forget to share them in the game discussions.
We return once more to explore the hidden corner of the Lab left unseen…A fiery glow from the molten rivers beyond spills into the chamber, bathing it in vibrant light.Perched atop the upper floor, the Lab hums with forgotten knowledge.Among towering piles of …
🔥 Today we’ve got a slightly heated announcement update! 🔥Break walls in a new way: Throw lamps to ignite red moss on walls, creating new paths to explore.Visual upgrade for amphora switches: They now stand out more in the environment, making them easier to …
New room with skulls...That leads to, you guessed it, another skull that can control lift! We updated puzzle texture in shape of Phoenix. We also strategically placed statues that can smash through walls when needed.If you want to see more, sign up for playtes…
This week’s whole new puzzle room! 🔥 Think they’ve got a factory for those hands? 🤔 If you wanna find out, show up for playtest on our Discord. – RedsparkStudio
Hello, souls of the Underworld! The long-lasting silence is over, and the new year is here with new content. Because of our responsibilities (school, work, etc.), the construction of the Underworld was delayed. But don’t worry, there are still many things to s…