Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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57% positive of 7 · 7 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A charming, humorous, and slightly sarcastic idle game. Toil for the arrogant Ferdinand Fuchs, mine resources, and unlock powerful upgrades to enable the "important people" to escape the planet. But be warned: don't expect any gratitude!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 57% on 2026-11-01 → 57% today (7 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- AutoSave bug fixed
Based on community feedback, this small hotfix brings the old music back into the game.Changes:• Added the "Cyberpunk" playlist to the options menu.• A text file containing all track links can now be found in your installation folder under \\\Credits\\MusicAnd…
Hotfix: Fixed a bug that accidentally unlocked the click achievements.
Hello, everyone. I have been working hard behind the scenes, and today I am thrilled to launch the Remaster Update. The game has been overhauled from the ground up to deliver a much more modern and fun experience. Here is a breakdown of what’s new: ✨ Overhaule…
Hi everyone, Simple Idle Miner (SIM) is getting a Remaster Update. 📅 Release Date: September 23rd at 6:30pm (CEST)💰 Price: 100% FREE for everyone who owns the game! I have rebuilt the entire game from scratch to present the best possible version of SIM.For m…
Fixed bug that displayed the load savegame menue no matter if there was a savegame or not.