Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 9 · 9 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Dive into a rhythm-action FPS rogue-like where every shot must sync with the beat. Slide, wall-run, and harness the rhythm using your own custom music. One missed note leads to your demise. Collect powerful cards to remix the gameplay and keep the beat alive!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (9 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changes: - When you load into the shop you cant instantly exit. - grapple hook now can reset after 25 seconds. - grapple hook can also reset when player is 25% further to the end point then previously.
Changes: - Grapple hook now resets after you reach the end of the hook instead of on timer. - Credits have been edited. - added color swapping each beat to the gun fire particle. Fixes: - Fixed problem with "Spread The Love" perk not dealing damage to every en…
Changes: - Upgrades no longer disappear after purchasing for the first time once you purchase 5 upgrades within the same shop it will disappear now. - added change to tutorial text and includes text for double jumping. - added a percentage to the gadget build …
Balancing: - Watchdog 3000 toned down and laser shortened chances for other attacks have been raised - Lowered chances of coin dropping from perk card "making it rain" - Lowered sawn rates for tesla enemies - 5 weapons have been adjusted to be better balanced …
fixed quick bug with new patch about bullets materials turning white
Balancing: - Changed amount of time it takes for decision for perk or weapon from Easy - 2 rooms Normal - 3 rooms Hard - 4 rooms Synced - 4 rooms - Changed damage amounts with multiple weapons - Changed lowered health amounts and laser timer on "Watchdog" for …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.