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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A small maintenance update has been released. No gameplay or content changes are included.For any other news head to our website here: gabagoogames.comPlaytest 2 as a side note is about 50% finished here is a roadmap below:
Development Patch #5.5 Hare House - Weapons, Flesh Rot & Inventory UpdateThis update expands the weapon system, adds new Flesh Rot threats, and brings a physical inventory tablet, quick slots and more responsive inventory controls. 1. Inventory and physical ta…
Hello, hello!The first public playtest for Hare House is now available on Steam!Since Patch 4, I’ve been bringing the movement, physics, environments, and interaction systems together into a playable opening experience. This update introduces the first physica…
Development Patch #4 — Swimming, Water Physics & TraversalThis development update covers the new swimming and water systems, followed by the latest work on vaulting and falling ledge catches.Swimming SystemA complete swimming system is now being integrated int…
Hare House — Development Patch #3Inventory, Weapons, Tablet UI & Gameplay SystemsDevelopment on Hare House has continued to move deeper into actual survival-horror gameplay systems. This update has been heavily focused on building the systems the player will c…
HARE HOUSE DEVELOPMENT UPDATE #2Development continues on the player’s core survival and environmental interaction systems. This update introduces stamina and exhaustion, expands the physics interaction system, and begins turning lockers into fully physical hid…
Hare House Playtest 1 Ends November 4Thank you to everyone who joined the Hare House Playtest and shared feedback!Playtest 1 will close on the morning of November 4. After it closes, the playtest will no longer be available until the next test.We’re aiming to …