Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixing the Gatherers becoming unresponsive.
World Map visual and ux polish. Critter model updates. Tweaking mission difficulty.
This is a pretty light patch, focused on bring Tower and Building animations into the game, as well as some UI polish to the Options Menu and the Tray at the bottom of the Gameplay UI.
- Repeatedly issuing commands to a Gatherer depositing resources will no longer grant additional resources - Missions 031, 032 are no properly loaded. - Removed a white box from the UI in Mission 220. - Gatherer no longer potentially unresponsive after being bโฆ
- Trying out some changes to prevent gatherers from sticking together. - Adjusting placement of Alerts ingame (+ Currency, - Life, etc) - Fixing Terrain materials in Deadroot.
World Map! The Spires of Morosith now span across three new environments! Defend the Kingdomโs Forests, the Floating Islands, and the Deadroot from the Grainwraith invasions. A block out version of the world map is now useable. The goal with this map is to helโฆ