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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Enemy encounter rate was still a bit high for stages after the Castle given their breadth, so that has been reduced and balanced!
We slightly underutilized the Spirit Orb mechanics by not emitting varying spirit types in 3 out of 5 cases - this has been addressed! Additionally, we fixed a bug where character inputs showed even during Battle Results in some cases.
Now enemy initial order goes from right to left in proportion to distance from Jinn (or whoever else is in the first party slot)! This gives even more strategic opportunity and technique potential! Additionally, minor bug fix with the Next button text in battlโฆ
We found that Tech Cancelling wasn't noticeably impactful enough in terms of pushing back enemy AT (Attack Time), so we've doubled it to 2/3 enemy AT! This ends up making the Tech Cancel mechanic more in line with the Grandia series - which had it quite right โฆ
Omni Blade v1.0.2 is available NOW with minor fixes and a new Battle Retry feature to keep you in the game!