Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Here we are. Autosave every 15 seconds Grab bounds clamped to inside the popper box Inferno level background and volcano (with occasional popcorn eruptions)
All levels have music, mastered to same volumes Fix ambient occlusion for URP Lighting and visual enhancements Shortened sound for picking up golden popcorn
Fixes for UWHD screens Level art / post processing tweaks Camera shake for orbs Clickable pause menu icon in corner
This update switches to using Unity's Universal Rendering Pipeline - primarily to create the underwater caustics for the Ocean level, but it will surely be utilized in future updates. This update includes the Sky and Ocean level with placeholder music.
Minor Fixes and Updates Made the following changes: Fixed collider blocking level, preventing clicking on things Turned on anti-aliasing for all level cameras Tidied up leaderboards