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Update 0.4 - 0.42 is a global rework of the game, i made small trailer for show new atmosphere) What's new in the updateAtmospheric nature and weatherNew biomes (dead zone, green zone) and a seasonal change system (summer/autumn).Reworking lighting and sounds.…
A new green biome has been added, and the graphics have been reworked. I'm also developing more user-friendly tools for the open world. Improved draw distance, remove loading, and compilation—everything works in real time. I'm trying to overcome stuttering inh…
Added a physics-based bike to make it easier to move around the world in the second half of the game (by the way, it will also have upgrades and you will be able to attach a map or detector). I'll show you more details when I finish the open world.Added TV. Th…
Reworked the inventory to the best suited for survival games (cells, scales, bags, pouches, etc.). This is just a sketch, I will still be improving the inventory for a long time Added bags New Arsenal : SKS Added a new pistol class (PM, TT, Beretta, Glock, Dea…
Added weapon customization. You can change everything detail, except the internal parts (there is a separate system with weapon perks for this) Added difficulty selection mode and detailed settings. Sorry for the missing localization in the screenshots / video…
The main difficulty is the transition to a new unified Open World system. The game world has increased from 14 km to 64 km, becoming holistic and truly large-scale! Transferring old levels and developing new ones takes a lot of time, so they will work on this …
Hello ascetics! The modest announcement of the game attracted people's attention and raised many questions! I'll answer the main thing... What's ready in the game? The game has a huge number of mechanics! To describe them all, I have created a road map. Which …