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89% positive of 4,263 · Very Positive · Live from Steam
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Fantasy Map Simulator: Create and watch imaginary worlds evolve over centuries. Design maps, simulate nations and their politics, and control destinies. See empires rise and fall on your desktop wallpaper. A unique simulation for history buffs and creative minds.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 89% on 2026-11-01 → 89% today (4,263 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
public 测试
This August 6, 2026 update introduces the complete Government Office System: every state appoints a full roster of officials (by AI or by hand) whose competence directly affects the treasury, provincial output, rebellions, and battlefield command. Official tit…
This update includes the following fixes: Fixed newly founded countries created by rebellions showing a regular city icon for their capital. Fixed the city icon not updating after a national capital was captured. Fixed alliance names remaining on screen after …
Export Images and History Go to Menu > Options -> Export to select the content you want to export.Army Pathfinding Efficiency Optimization Significantly improved the efficiency of army pathfinding, reducing lag when there are large numbers of troops.
【Map System Update】 The mega map feature is now available! Map area has been expanded to 4 times larger, with the number of map cells doubled. Players can adjust the scale in "Map Editor -> Edit Height -> Map Scale". Added more map templates, which can generat…
I. Editor Logic Improvements When switching to different editing options, the corresponding view will now automatically switch without needing to adjust administrative map transparency or background map type in map appearance settings. After closing the editin…
Fixed an issue where players from certain countries could only see height maps but not country borders when loading Workshop maps.
This July 17, 2026 update brings the reworked War System V2: AI declarations now come with explicit casus belli and war goals, wars are pushed toward the negotiating table by war exhaustion and distress, peace settlements are enforced based on the outcome, and…
This June 4, 2026 update focuses on custom province population, province defense, and dynamic army size limits. Custom population and defense: Added custom population settings to the Province panel. You can now set current population and max population for a p…
This April 20, 2026 update focuses on the new military system, district editing, and a rebuilt Workshop upload flow. Military system and military editor: Added a full military unit system. Unit types now affect recruitment tendencies, combat modifiers, land mo…
Fixed crashes caused by a memory leak while editing maps. Please try painting the map with Autosave enabled in Map Editing -> Global Commands. If the game still crashes, please send your Player.log to [email protected]. Player.log path: %USERPROFIL…
This update focuses on country custom naming, custom labels, and map-editing workflow improvements. Country custom naming (State Panel -> State Actions): Added a new Custom Naming system for countries. You can now edit the state name and a full-name template s…
This update focuses on a major naval overhaul, AI global configuration upgrades, and the new autosave system. Quick controls: Press 1, 2, 3, 4, 5 to switch different map modes. Naval and trade updates: Added an independent navy and merchant-ship system; fixed …
Family Editing Edit noble houses via Edit Map -> Edit Houses: split territories and delete houses. Manage members via Family Panel -> Members -> Family Tree: delete characters, arrange marriages, divorce, execute, and add children. Improved house territory all…
The alliance interface is now complete: customize alliance names and colors, press the 2 key to switch to the alliance view, lock an alliance so it never disbands, and expel members when needed. A new capital jump shortcut lets you click the capital entry unde…
The history log panel has been rebuilt so you can jump to any year and turn pages forward or backward with precision.Improvements:Heightmap and biome painting on huge maps now runs much smoother, eliminating the heavy stutter that used to happen after finishin…
Army panel reset with a unified style. River editing improved: you can now multi-select control points and a button was added to delete all rivers. The new river editing workflow is as follows: Left-click to select a river. Drag a box with the left mouse butto…
1. Family System and National LeadersEach country now has different families, and based on their political system, countries have leaders with different titles.Leader Titles by Political System:- Kingdom: King/Queen- Empire: Emperor/Empress- Republic: Consul- …
Culture View, Alliance View, a new Editor UI views Press 1, 2, 3 to switch between Country, Alliance, and Culture views. Culture The Culture system includes regions where countries can emerge or rebel. The probability of a country's traits, ethnic attributes, …
Game Update Announcement Interface Improvements Redesigned Nation Panel UI with clearer categorization, including seven main sections: Basic, Action, War, Trait, Diplomacy, Resource, and History We plan to redesign other interfaces in the future Bug Fixes Fixe…