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Almost done with the world map for Xenospore! 🎉 Took way more time and brainpower than I expected, but it’s finally coming together.No more boring level select menus - progress freely, pick easier or harder levels as you go, and save tougher levels for later!…
Initially I didn't want any undo mechanics. My goal was for players to feel the pressure of the Xenospore's ruthless spread, and I was worried that an undo feature would take away from that experience.However, a couple of key things changed my mind:Player feed…
Hi folks! Xenospore is getting closer to release, and I thought I'd share some progress with you. I have greatly improved the art, removing black strokes inside the tiles and only left them as outlines, making the tiles a lot less busier and more discernible. …