Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
When I was making the announcement trailer, something felt off ... the worlds felt empty. Naturally, after some necessary features were completed, villagers were added to Mini Worlds! Now, your worlds, cities and villages will have people roaming around!
Hi, my name is Pieter, (pronounced Peter) the developer of Mini Worlds. I develop this game/toy in my free time, after my day job and my job as a dad of 2 kids. As you can image, life is pretty busy.As I strive to deliver a polished product, I don't want to ru…
Object VariantsThe variant system allows you to either pick a specific object you want to place or let it be randomized when placing. For example: You can place a lot of trees and instead of needing to select a random one each time, the game will do that for y…
Double Row Build MenuSince some categories have a lot of objects to select from, the build menu now shows two rows. This will make it easier for you to find the right decoration to place or tree to plant.No More?That's it for the past months. Why? We welcomed …
Better DecorationsPreviously, objects could only be rotated every 90 degree. This is now changed to every 2 degree. This means you will be able to place objects with greater detail. Speaking of greater details, you can conquer water with a Pier. Simply place a…
Photo Mode From some research I've done on similar games, the community tends to show their creations. A photo mode will give you -the community- more control over your screenshots. To share your wonderful worlds from it's best side! You can fly around freely,…
New Save Data Before, all of the save data was stored in a single file. This made it tricky to get specific information that would only be visible in the loading screen, like your world's name. As of right now, the save data is put into separate files and with…
I hope everyone had a great Christmas holiday and a happy new year. I took some time off game development and focused on family. Now that the new year has started, so did I start with some changes. Devlog 1 From now on, I will make small video devlogs on chang…
1. Audio As the header suggests, audio has been added to the game. Either when placing a building, wheat field or removing trees, you'll be able to get an audio cue. If you want to hear the new sound effects, head over to the Discord and take a look in the #mi…
1. Villagers As can read in the previous article, villagers were added because I thought the world felt a little empty. When making the announcement trailer, nothing was happening despite there being numerous buildings. Now, every house will spawn 1 or 2 villa…