Last 7 days
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100% positive of 37 · Positive · Live from Steam
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Classic turn based dungeon crawling with an 80's action movie twist! Raid, explore, and fight through the grid-based island hq of a group of non-specific international terrorists and deliver hot lead freedom turn after turn. Secrets, puzzles, discovery, oversized weapons and the Commando Spirit!
Live data from Steam, tracked by SteamPlayerBase.
Works, but may need extra effort. Results from Valve's own testing.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (37 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Changed: Shared content (1 download)
Changed: Shared content (1 download)
Beta branch, get your test on!
Bug fixes a plenty! Every mode: * Minimap no longer micromap, sorry about that. * Commando knife no longer defeats shields, also sorry! * Enemies who jump or teleport or whatever should no longer occupy your tile in rare cases. You'll either be knocked away or…
Gamepad updatesThe big one: r3 (right stick click, though you can set it to whatever) cycles through targets in front of you! Does this make things too easy? Is it just right? We shall find out.Raid MetamessinessFixed up some things here, you can progress from…
If you like Raid Mode, these notes are going to delight you.What's in the build?New content for Raid Mode in the form of new Trophies and Commendations.New stats for Raid Mode, improving the Commando Knife and other abilities.An actual end to Raid Mode, you do…
More smol fixes, there was another soft lock with the Remote Turret in raid mode, got that whipped. Upgraded the level up and flag capture screens, will be adding some sound to those soon too. Trees that burn down no longer leave log cover behind. Bugs bugs.
In addition to fixing a number of controller bugs (including one show stopper if you happen to be playing on your couch via a docked Steam Deck, yikes) I added some new flair to the raid chest opening animations, because I got some great new tunes for them. Bu…
I was told that "1.4.0.F" would be bad so it's E+1. Y'all try the Contra Roll yet? Come on it's awesome. Hold the Contra Roll button (shift or gamepad A) while you have the knife out and your roll will rotate you to face the direction you rolled away from. Gre…
Two new raid mode bosses!The bosses at Overcast, Twilight, and Midnight are now selected at random from this pool of villains, and there's more to come.Dr. PenumbraNITRO's maddest scientist with... Xeno technology? What does that foretell? Content!He's there t…
1.5.1 : Raid Mode updates, a contest, and hella bug fixesAlso some new treesState of Raid Score AttackThe State of Raid event in Raid Mode, which appears every time the threat meter caps and you advance a threat level, now has score attack elements. You get a …
New Campaign Mode Mission: The Train!This is easily the most exciting part of the update, right?A whole new mission between levels 5 and 6 (now 7!) that has the Commando on a moving train rushing through a canyon in the island. It's actiony, a run-and-gun refr…
May 2024The first lines of code for Eye of the Commando are written during a game jam. The game launches in early access later that year, and work continues to this day. What can you expect at launch? Campaign Mode: A second act, and more interesting gear.Revi…
Raid Mode is Live!No longer consigned to the MAGFest demo, you can play Raid Mode right now on main. "Start Game" will give you the option to start in either Campaign or Raid and you go from there. Full details below, but the most important part is that there …
We're at MAGFest in the MAGFest Indie Videogame Showcase! Our very first booth, on a shoestring budget, but hey it's a good time and people are enjoying the build. You can too, from the comfort of your own home.Beta Build: The Raid"Make a roguelike mode" x 100…
Kept You Waiting, Huh? Been a minute since the last patch, I know. Work continues on this game, nearly every day, just in short controlled bursts. It isn't exactly paying the bills, but I'm dedicated to it (and you, dear player) and will see it through. I'm ha…
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