Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
46% positive of 26 · Mixed · Live from Steam
Loading reviews from Steam…
Kill Fun Yeah is an online 2D platform shooter. Murder and capture your way to the top, using an ever increasing arsenal of silly weaponry and items, the powers of deflect, attract and freeze, as well as various powerups.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 46% on 2026-11-01 → 46% today (26 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
* Added: Basic offline play. (connecting to local server without logging in) * Added: Loading screen. (except on OS X) * Added: Subdirectory support for various user data. * Added: Editor top menu. * Added: Editor map resize functionality. * Added: Map script …
* Added client side prediction for local player movement. * Added new graphics for various explosions. * Added new sound effect for Valkondis detonation. * Added VSync checkbox to the settings screen. * Added client settings variable: FpsMax (default = 300) * …
* Added basic scripting support for maps, using Lua, allowing for more dynamic tile behaviour and more. Further information is available in Documentation/Lua.txt. * Added visual overlay for damaged tiles. * Added music track: Korvspad * Added music track: Prut…
* Added music track: Atlas Anthem * Added client resolution: 1920x1200 * Added compression for map tiles. * Added mouse wheel support for the in-game chat box and the game console. * Added key bindings for toggling and navigating the game console. * Added key …
* Added: Basic offline play. (connecting to local server without logging in) * Added: Loading screen. (except on OS X) * Added: Subdirectory support for various user data. * Added: Editor top menu. * Added: Editor map resize functionality. * Added: Map script …
* Added client side prediction for local player movement. * Added new graphics for various explosions. * Added new sound effect for Valkondis detonation. * Added VSync checkbox to the settings screen. * Added client settings variable: FpsMax (default = 300) * …
* Added basic scripting support for maps, using Lua, allowing for more dynamic tile behaviour and more. Further information is available in Documentation/Lua.txt. * Added visual overlay for damaged tiles. * Added music track: Korvspad * Added music track: Prut…
* Added music track: Atlas Anthem * Added client resolution: 1920x1200 * Added compression for map tiles. * Added mouse wheel support for the in-game chat box and the game console. * Added key bindings for toggling and navigating the game console. * Added key …