Last 7 days · history since Nov 1, 2026
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100% positive of 1 · 1 user reviews · Live from Steam
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CaveVox — the ONLY first-person voxel roguelike with permadeath. Live as your character: descend into a deadly dungeon, fight monsters, gain loot, and return to the surface for your next descent. Each expedition is unique — solo or with a party of adventurers, your choices shape your journey.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone! This is the 14th devlog. Over the past 25 days, a lot of work has been done — I’m happy to present the first Major Update (game version 260327), which focuses on game progression and greatly improves it. In total, I made about 100 changes of va…
Hello everyone! I’m continuing to share updates on the development of CaveVox despite a short break — more about that below.To begin with, I’ve decided to move the release from Q4 2025 to February 2026. This decision is based on several factors, but the main r…
Hello everyone! CaveVox will be participating in Steam's Medieval Fest from April 20th to April 27th.I decided it would be good to split the April update into two parts and release it partially now. Despite this, it is extensive and relates to the world feel o…
Hello everyone!This is a mini fix that I made over the last days — it fixes many important things. Work is also ongoing on other fixes and they will already be in the March update.Below is the list of versions and fixes that were made.260221​Bug with game load…
Hello everyone, this is the 12th devlog for CaveVox! I’m happy to announce that we are now in the 8th month of development and that the game is entering Early Access. There isn’t much content yet, but I plan to add a lot of major updates during Early Access, s…
Hi everyone! This is the 11th devlog for CaveVox. This time, I’ll be talking about the multiplayer aspects of the game. I also think I’m still on track to finish all the core features for Early Access, which is planned for mid-February. Before that, Devlog 12 …
Hello everyone, welcome to 2026!There are a lot of changes in this devlog, most of them related to the surface above the dungeon. I wanted to create a well-developed starting location, as this is one of the few safe areas in CaveVox that the player will return…
Hello everyone!On October 10, the CaveVox demo was released and took part in Steam Next Fest: October 2025 — and several hundred players downloaded and tried it out. Thank you all for your support!Some players experienced a black screen issue on older Vulkan v…
Hello everyone!The demo is available starting today, October 10, and will also take part in the Steam Next Fest: October 2025 from October 13 to 20! In this demo version, you can explore the first 5 dungeon levels solo, experience the atmosphere, and see the c…
Hello everyone, this is day 106 of CaveVox development! I was absent for the past few days, so progress was on hold, but a few things were completed that are important to share:Main menu interface added – It shows part of the dungeon in real time. With the par…
Hello everyone! It's been 23 days since the last devlog, and today, on the 68th day of CaveVox development, I'll share the numerous changes that have taken place during this time. CaveVox DemoThe CaveVox Demo is scheduled for release in early October 2025. You…
Hello everyone! Today is the 44th day of CaveVox development. In this devlog, we will talk about the dungeon enemies. The early stages of development were shared outside of Steam, but now we’ll regularly share our progress here as well!Monsters are a natural t…