Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey Augs,We would like to share our progress with Carbon’s development. We have decided to continue using a whitebox approach. That means visuals take a back seat for now, while we prioritize what actually matters: gameplay, feel, systems, and fun.In simple te…
Hey Augs. The streets are cooling down, but the data feeds are burning hot. The Race to the Helipad has concluded, and to verify the results, send us a message on Discord with a screenshot to validate your identity in the Central Grid.HARDCORE DIVISION — TOP 3…
Inventory space matters in an ARPG. Constantly stopping to reorganize a cramped inventory can quickly turn from a meaningful limitation into unnecessary friction, so we are making several changes to give you more room while keeping inventory management an impo…
We recently showed you the first raw work-in-progress animations for Run and Gun. Now the movement is getting smoother, the character is textured, and the whole system is starting to feel much more natural. The goal remains the same: let you move and shoot at …
Over the past months, many of you have asked how Carbon is doing, shared your thoughts, and reminded us why we started this journey in the first place. This update is inspired by you. A few days ago, community member Jawzandrex shared a thoughtful post about C…
Personal spaceships are not designed to replace the core ARPG experience, but to expand it through tactical support, modular progression, and a mobile hideout that gradually becomes part of your identity inside the sci-fi world of Carbon.We introduced several …
Engine Modules define how your spaceship moves, survives, and escapes impossible situations during space travel. Some modules focus on efficiency and long-range travel. In contrast, others provide specialized tools designed to bypass hazards, survive high-risk…
Not every ship module in Carbon is built for total annihilation. Another important category of spaceship systems is: UTILITY MODULESThey are designed to support your missions, progression, exploration, and long-term survival across dangerous zones. From passiv…
In our previous post, we introduced the Player Ship system in Carbon and how personal spaceships gradually become an important part of the endgame experience. Now it is time to take a closer look at one specific category: DAMAGE MODULESGive your spaceship acti…
Can you imagine commanding your own spaceship in Carbon? Yes, you will have one! Your ship is far more than a simple hub between missions. It is your personal hideout, a mobile base traveling with you across dangerous zones, hostile environments, and high-risk…
We are taking you behind the scenes with a first look at one of our technical corridors, built using our whitebox-first approach. We start by shaping environments in their simplest form, focusing on gameplay, layout, and player experience. Only once the founda…
Augs,We just hit 40,000 wishlists. That is not a vanity number. That is momentum. A clear signal that what we are building is landing with the right people and reaching further than we could have hoped. Every single wishlist is a signal of interest and trust, …
You begin as a nameless convict, drafted into forced service for a megacorporation’s private army. Before deployment, your body is rebuilt. Rewritten at the DNA level or reinforced with black market cybernetic implants, until you are no longer fully human. Dro…
The campaign flatlined, but the project’s heartbeat is steady.The Kickstarter run didn’t hit critical funding levels, but this isn’t a shutdown, it’s a systems reboot. What we see isn’t failure, but signal: data, feedback, voices from the network.We’re dissect…
Hey Augs,We’re down to the final cycle, just 19 hours left and the whole community helped us to get to this stage.You can feel it: the chatter, the momentum, the hum of everyone coming together. Every post, every share, every pledge has been another spark in t…
A massive shoutout to the crew behind Legacy of Valor for spotlighting Carbon in their latest Kickstarter update. Their signal boost lit up the grid, and it was incredible to see so many new runners jack into our project because of their support. Moments like …
Hey Augs, We’re deep in the final stretch, no turning back, no rerouting, no safehouses left to crawl into.But today the grid flickered… and then lit up.Fextralife just blasted our project across the citywide feed. The huge channel itself dropped our name in t…
Hey Augs, The city never sleeps, and neither do the corpos watching your every move. Our Kickstarter is down to its last 92 hours. The grids are jammed, the sirens are screaming, and the fate of our world is hanging by a thread of frayed signal.For weeks, you’…
Hey Augs,The network is pulsing stronger than ever. We have breached the next firewall and reached over 75% of our goal. The Carbon grid grows stronger with every new connection.Every backer adds power to the signal and keeps the project alive. With your suppo…
Hey, Augs.The Helipad lights are on. The shuttles are spinning up. The Race has officially begun.You have one shot to climb through the Ruhan mines, dodge collapsing shafts, and reach the extraction point before the sky seals shut. Choose your mode, Softcore o…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.