Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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84% positive of 53 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Powerplay is an RTS with a focus on resources and industry. Create supply chains, transport, and explore in this thrilling base builder. Grow into a powerful industrial nation, but don't spread too thin! Resources are finite and "the others" can reclaim what is theirs at any time.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-01 → 84% today (53 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
* new: campaign saving is back, and all missions now support saves * new: territorial attrition can now be toggled in the game editor * nuclear explosions now have a larger damage radius * airplanes now fly much better and break off mid-air less often * fix gr…
* new: base defense game mode against enemy waves, and rebel raids in the learn to play missions * new: units are now line of sight aware and no longer shoot through walls or buildings * new: deploy move command for transport units (thanks to Slash) * new: cap…
* new: multiplayer map pinging with ALT+LEFT CLICK * new: units now heal in friendly territory, at half the rate of enemy territory attrition * manual: added a healing and repair section and an explanation of how damage works * multiplayer: you can now build o…
* new: multiplayer support with PvP and co-op vs AI * new: localization support for many languages, including German, Chinese and French * new: in-game manual * units must now be stopped at a resource field to start capturing it * QOL: icons in the global queu…
* new: resource capture mechanic, resource fields must be captured before they can be extracted (optional in skirmish setup) * new: territorial attrition, buildings influence territory and units in enemy territory take attrition damage (optional in skirmish se…
Hello Commanders! Another big update drops from the sky. Many improvements happened, and I finally agreed with @phbarralis on a new set of original music, which will be done for the 3rd faction. The 2nd faction will share the same music as the GDA for now. Can…
Hello Commanders! This is the biggest update since release. Multiplayer is here, along with new core mechanics that change how a game plays out.MultiplayerThe Halloween surprise landed a few days ahead of the October 29th date I promised. You can now fight oth…