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Hello everyone! Just a quick heads-up: yesterday we published a new update for the ScribeRPG demo.This update includes two important changes:1. Expanded starting area We extended the opening area of the game to give new players more time to get familiar with t…
Hello everyone!Yeah… this one took us a bit longer than planned - but hey, life happens. The important part is: it’s here now, and we think it was worth the wait 🙂🔥 The new version of ScribeRPG demo is live! 🔥Here’s what’s new:1. Brand new control scheme We…
ScribeRPG Development UpdateWe’d like to give our followers a quick update on our current progress in game development and how close we are to releasing our free demo.Long story short: we’re close.But that doesn’t mean we’re done. We’re running our first inter…
After a long period of radio silence - when we were fully focused on development - we’re excited to say we’re back up to full speed! Our goal is to release a playable demo of the game soon for all of you to check out and, hopefully, enjoy. What we have: The en…
Hello everyone! We hope everyone is enjoying the summer and not spending too much time in front of PCs.Well... we are. 🙂And the result is a brand-new update for the ScribeRPG demo!While our main focus is on developing the full game and adding more and more co…
You can jump in today and start exploring the world of Scribe. The demo lets you get a first taste of exploration, combat, and the overall feel of the game while we continue working toward full release. Some features are reserved for the full release. Your fee…
Hello everyone!Let’s share a few words about where we stand with the development of the promised ScribeRPG demo.As you might expect, we're mostly fixing bugs and polishing content. No surprise there - it probably sounds like the classic game dev line when tryi…
This is just a showcase of the kind of action you can expect to encounter in Scribe RPG. We’re working hard to fine-tune all the systems and enemy AI to deliver a fully playable demo in the highest possible quality as soon as we can. Please spread the word abo…
Hello everyone! We've just successfully implemented our advanced patrol and navigation system for NPCs! As simple as this feature might seem, it took us much longer than expected - but we’re certain it was worth the effort. Originally, we planned for classic N…