Last 7 days
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68% positive of 45 · Mixed · Live from Steam
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A creature-collecting teambuilding autobattler with over 130 unique elemental creatures to collect and battle with! Assemble a team of Pixelitos to face opponents in 6v6 auto battles. Face off in online asynchronous multiplayer, online versus with friends, or in the single-player campaign.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 68% on 2026-11-01 → 68% today (45 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Audio Updates: -Sound Effect for Tier Change Added -Sound Effect for Explosions Added Graphical Updates: -Particle Effects for Tier Change Added -Particle Effects for Time Increase Added (Fast Fall Only) System Updates: -Lowered Frequency of Deleting Old Teams…
New Features: The Third Event Mode, Fast Fall, is Now Available -A Speedy Game Mode Meant for Players Who Want Short & Sweet Runs -Runs are Only 1 Round --90 Gold in Shop --1 Minute Shop Time Limit -New Fast Fall Exclusive Item: Tiermeric --Raise Tier of the S…
Yaku Updates: 14 New Yakus Added: (Higher ID Number Indicates Priority) 34 -Clothed Yaku 40 -Professional Yaku 41 -Circle of Life Yaku 50 -Inanimate Yaku 51 -Baby Yaku 52 -Canine Yaku 53 -Three Little Pigs Yaku 61 -Magical Yaku 63 -Fairy-Tale Yaku 73 -Ice Yaku…
New Features: The Second Event Mode, August Advance, is Now Available -Teams Formation is 2x4 (4 Back Row, 2 Front Row) -BattleField is 4x6 Grid -Non-Turn-Based! All Pixelitos Move At Their Own Timing -All Pixelitos' Attack Stats Divided By 5 New Feature Added…
New Features: Introducing D-L-C Dungeons! -New Endless Mode Where Dungeon Contents are Randomized Every 2 Hours -Each Rotation Has 2 Types and a Boss -Current Bosses Use New Experimental Pixelitos Only -Dungeon Contents are Seeded and Same for All Players at G…
Audio Updates: -Unique Sound Effect Added for Speed Stat Boosts -Sound Effect Added for Pixelito Spawning Graphical Updates: -Unique Particle Effect Added for Speed Stat Boosts -Lowered Brightness Intensity of Piousol Sunrays Fixed Bugs: -Crabbarazi and Cosmit…
It's been a while since the game's last update. As the developer, I know that better than anyone. The past few months have brought a lot of personal major life changes. Mostly good, but very time consuming. Similarly, constant work on the game for over 3 month…
A new update is here, and this one's a doozy! Not only do we have our last wave of new Pixelitos, but we have a new seasonal event mode, and various fun new gameplay updates! First off, the new seasonal event for August is known as August Advance! In this mode…
July is over, and with it, its time to say goodbye to July Joust! I will share the results of the July Joust questionnaire in the next Dev Log. Hopefully by then, I can introduce the next Event Mode, which I'm excited to share with everyone. But before that, w…
I expected to have the Story Mode integration for the new Pixelitos ready by now, but as always, life gives you other priorities. Hopefully it won't be too long now; I think people will enjoy it. But it's that time of the week again! The next round of new Pixe…
I have been reading people's feedback for the July Joust questionnaire, and its clear that a rousing majority is in favor of making the 3x2 format permanent! As we move into August, I will gradually work to bring these changes to the main game. In more importa…
Over the past few weeks, players have shared tons of valuable feedback about the current gameloop. And it obviously has a lot of changing to do. I hope that the July Joust has helped mitigate some of the concerns over the randomness of team placement. Later th…