Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Removed - Got rid of the floating inventory, it just caused so much trouble, and the novelty was rather trash. Now you can grab items directly from your building menu inventoryAdded - Stairs_7 mirror variant of the stairs with one railing, throw an iron into rโฆ
I had a couple of busy days.Biggest highlights are probably the UI additions and Steam integration. You can now unlock achievements. There is just one for now though. Other than that just a lot of coding, reworking, rethinking. Next week will hopefully result โฆ
Playable Alpha now syncs its save with the cloud. Discord
Added - Planter 1 now needs to be powered. When not powered, plants will stop growing, but they don't wither Added - Powerconnector 2. A nifty little pole that can be placed on ground, walls and inside caves Added - All items that fall through map will respawnโฆ
Added - Planter 1 and plant 1 are working now. May contain bugs, please report. Mechanics: Plant a seed in a planter and watch it grow Remove the seed at any time, it will destroy the plant, but return your seed.Once fully grown you can harvest fruits. You do โฆ
Changed - Render Engine. It is now possible to have 255 Lights per object in sight. With caves being 1 big mesh this is needed for now. In the long run caves will need to be split up into smaller meshes Added - Plant 1, Seed and Fruit. No game mechanic yet Addโฆ
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.