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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New players get into the game much sooner, a silent close on smaller graphics cards is fixed, and sieges gain mining. First Loads The first world you open on a new install now loads about 3 to 5 times faster. On our test PC, the first load of THE VALLEY went fโฆ
This is a big one: you now command your sieges yourself, gates can become gatehouses, there is a combat tutorial, and towns, fighting and horses all look and move better. Sieges: You Command The Assault New: SIEGE on the main menu. Practice a siege in one windโฆ
From your feedback: game speed buttons, right click to close menus and a Buildings menu in tabs. Plus lag compensation for online duels, a bow that hits at range and a properly couched lance. From Your Feedback: The Town New: game speed buttons under the calenโฆ
Duels are here: practise against an AI duelist or fight your friends online on Steam. Plus a better bow, archers that aim with their arc, riders that move with the horse, and a smoother interface. New: Duels A new mode on the main menu: one-on-one swordplay inโฆ
A big combat update: your lord can now pick up a longbow, archers got all-new animations and real arrows, lancers can couch their lances - and text is bigger, from your playtest feedback. The Longbow For Your Lord New weapon: the longbow. Pick it in the inventโฆ
Thank you to everyone who filled in the playtest survey - this update comes straight from your answers. Food and Workers Fixed the food "death spiral". Farmers and food carriers are no longer pulled off their work to build houses or lay roads, so food keeps coโฆ