Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The game is now up to date with the demo, future updates are still put on hold but hte project has not been abandoned.
Hi, it has been a few months since any update on the progress of the game. Well, here it is. I have had some help getting this update out over the last few months, and now I can show what the art style and story will be for the game moving forward. Before I ra…
Updated most of the UI related to the Main Menu and Pause menu. I also cleaned up the game should have a smaller size over all. It is a small update so here are the highlights. - Removed bloat from the game to reduce game size. - Updated the Tile Screen look. …
Made some small audio fixes: Fixed the enemy footstep sounds from always playing all at once. The enemy sounds will now only play if play is at a set distance from the enemies. This fix also applies to the enemies' attacking sounds and taking damage sounds. Th…
This update is intended to be the initial release I am learning the ins and outs of Steamworks and how to add and update games on Steam.
Hi, I'm Gerbrandt van der Walt the indie dev behind Crown's Labyrinth and the Glitch State Interactive and I have some news. Crown's Labyrinth is my first steam game and I'm excited to share it with all of you. Thus the game will be released sometime in Novemb…
Hi, things have been quiet from my end. It has been very busy for the last few months. I have some sad and exciting news to share with you.The sad news first, Crown's Labyrinth development has been put on hold for the first half of the year. I am taking a brea…
Crown's Labyrinth now has a demo.Please feel free to try the demo and let us know what you think.
Hi Everybody This will be an update on Crown's Labyrinth and its current progress. Kinda like a blog post. As things stand I am gearing up to restart development on the game. Why? well the current build of the game is boring and uninspiring, As you can see fro…