Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 2 · 2 user reviews · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
After some helpful insights and feedback, I've made some changes to balance the difficulty in some of the earlier levels. These changes general consist of: (1) Reduced the number of enemies who spawn at specific trigger points. In some areas where the player o…
I had some extra time to put into this, this morning so I added the following:(1) Fixed a bug that kept the "injured" screen mask remain after getting an invincibility pickup. (2) Fixed a bug that allowed enemies to shoot while they were reloading.(3) Increase…
Just a quick update to do a few things:(1) Fix some UI bugs related to the settings menu and optimized some of the logic.(2) Improve the ragdoll by adding better joint constraints. Limbs should not bend in crazy ways anymore and the overall look is more realis…
Hey everyone,It’s been a little while since I last worked on Smoking Gun, but I recently spent some time going back through the project and polishing up a number of features. I wanted to make the game feel better overall, clean up some issues, and improve perf…
Hello! Based upon some friendly feedback I've received about the gameplay mechanics, there have been some changes to accommodate and make things better for all players. Additionally, a good amount of time has been spent to polish and improve performance. Impro…
Fixed a bug that prevent the player from completing a level. Changed the crosshairs to be apart of the UI, rather than 3D objects in game. This helps with visibility issues on the crosshairs on levels that are brighter. Fixed an issue causing enemies to spawn …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.