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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Just a tiny fix today to correct a small area in level 3 that allowed the player to fall out of the world. Oops! Have fun, Mark
Two small changes today. I noticed while watching this excellent speedrun that the printer does not despawn when you fail to "fix" it on time. By the way, if you don't get this reference, you really should watch Office Space, it is one of many references to thโฆ
This will be perhaps the last update to the demo before the October Next Fest. We will see! I've added controls and job tips that appear when you take a job, right above your health bar. These are context-sensitive based on the job and if you are on a gamepad.โฆ
This build does some behind the scenes streamlining of the job process (cleaned up some code). This was in service to trying to fix some strange issues I've encountered with the "Kill the Mini Boss" job. The two real public facing changes of this are: This jobโฆ
Today's demo update is small, but does have significant gameplay ramifications. The manager kiosk on level 1 has moved slightly away from the zombie spawn, and the kiosk on level 2 has moved to a much more central location. This has an effect on how some jobs โฆ
I have taken another stab at putting the "smash the printer, get stuck in the floor" bug to bed. I basically made the player not collide with the printer at all, and that seems to have stopped it. You can, of course, still kill the printer, with any weapon youโฆ