Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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98% positive of 52 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 98% on 2026-11-01 → 98% today (52 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Some graphic changes and modifications.Minor bug fixes.
Fixed incorrect game over processing when picking up a 1up item with 0 lives remaining. The production tool has been updated to include global rankings, achievements, and effects tabs on the configuration screen (allowing you to display the game like on an old…
Energy increase during Hyper has been increased to 1.2 times the previous amount. Slightly expand bit defense judgment. Displays the ship's speed only when the speed changes every time the button is pressed. Changed to start with maximum energy in stage select…
Added button for slow movement You can select to move at low speed while pressing the button, and switch between low speed and normal speed each time you press the button. (Requires button settings in the key configuration and settings in the LOW SPEED section…
Changed so that invincibility time will occur for 3 seconds immediately after hyper activation. Changed so that an afterimage will occur when the 3rd stage boss moves at high speed. (The afterimage has a defense judgment and its damage is added to the boss. Th…
Added VX-modeEnergy gain is now 1.5 times higher than before. Shields can now be used even during Hyper mode, and the shield automatically recovers over time.Changed some graphics.Adjusted certain enemy attacks.Expanded the item collection range while holding …
Button notation changed from XBOX, NUMBER to XBOX, PLAYSTATION.Added OFF to Blur and Screen Shake settings (except for OP and ED)Some graphics have been added and changed.Changed the appearance position and behavior of some enemy characters.Fixed player's lase…
Added modes X-NORMAL and X-HARD that have different game rules from the previous game. When continuing, the gauge will return to half on all difficulty levels. *Differences between X-mode and conventional modes When the light blue gauge is at 1/6, you can hold…
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A trial version has been released that allows you to play until just before the boss on stage 3. You can now select HARD mode.