Last 7 days
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100% positive of 10 · Positive · Live from Steam
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Upgraded is a PVP game where you fully customize your equipment with many options and also mechs sometimes.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (10 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixes and upgrades, what to say, new map coming soon
Yeah lots of new stuff, I ain't writing all that Bugs are expected, contact me or open an issue on steam. Cheers.
So... i got a job! In a place where I really wanted to work and I'll focus on my carreer for now. Some weapons and equipments added, not everything is finished from them. Updates will be even slower now, many ideas but now I have to focus on my actual carrer. …
New Mech Melee ('Q' default, same as 'sub-skill') New animations for melee and slightly remade torso models New shoulder weapon for mechs, the double barrel shotgun New map for mechs Removed boosters from torso, unique booster models will come Less focus on th…
An issue with networking packets has been resolved, still being investigated for more returns. If successfull, the game should run smoother now. Mech horn selectable on spawning, 'V' on keyboard to use, not mappable yet New sounds for dashing and boosting Boos…
Mech colors now selectable Mech UI light redesiign, improovement will happen Working on new parts and a proper Map for mech combat Feedback is appreciated!
I still have a fond felling to this game, it is kinda dumb wanting to make your dream game being a total amateur, but I fell like i'm larping being a real dev sometimes. there will be updates still, but way slower, thanks
Working hard, I hope you guys like it, always open for suggestions in the steam forums. New AI enemies in the new Map, Twin City More to come, want to focus on vehicles and the mecha mode Bugs are probably around, didnt test everything, but feel free to contac…
Major changes, and now the game will have a stedied progress, i'm introducing the new main mechanic: Credits Now you buy weapons and can infinetly equip them, so its more of a 'licence to print once per life' kind of deal Helping in objectives gives you credit…
New main gamemode: Conquest Map: City (for now, lots of intentions with this new map) - Collect chips and deliver them, capture objectives or eliminate players to accumulate points for your team New scoring system, only points counted, not KDA ratios Disabled …
You can now build your class with equipment and perks, click and drag to equip, click to un-equip. Previously made characters will not be used anymore, but some models and codes will be used Graphics are mainly placeholder Mech mode put to rest for awhile Cosm…
We got mechas now or 'AC at home' as i'd like to call. At the game lobby, there is a 'Test Zone (Mecha FFA)' Map that you can choose to play it. - For now there are few parts, 2 weapons and 2 shoulder weapons - Melee is intended in the future - Heads are only …
The leveller didn't feel unique and was full of bugs New weapon (secondary): RM-C4N1 - An autocannon with 6 bullets, hitscan detection, explodes on impact New skill: Remote Missile - A missile that speeds up and can be controlled by the player, explodes after …
Outsider Kit The hunter kit has: - 100 shields (medium class) - Eastern Edge / Wind Slash (secondary fire) - Blink (sub-skill) - Realm Shift (unable to attack and be attacked for 3 seconds) Questions, feedback or suggestions you can contact me here: upgr...
As seen previously, a new character has been added, the Hunter kit. And new input mapping fucnionalities. The hunter kit has: - 75 shields (light class) - Chaged bow - Snare Trap - Sonar pulse (reveals enemy players) Having done 2 debuffs for this kit will pav…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.