Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
I don't usually post updates on this forum because I thought that you would mostly be on the KS or Discord but I see some are not, so I'll post here too for everyone to keep up with development :)I said at the end of last month's update that by the end of the โฆ
New / Changes Added some very simple reactor controls to the Engineering station on the Magellan's bridge. The Caravella Class is now completely flyable, and has functional NPC's on the bridge. Upgraded Unreal Engine to version 5.7.4. Started building the A Deโฆ
New / Changes You can now refuel the ship from the bridge! We don't have volumetric gas giants yet, so for now you simply need to be within 1.25-1.75 of a gas giant's radius to be in effective fuel scooping range. Ice giants are the best fuel sources, with effโฆ
New / Changes The Bridge NPC's dialogue will now show in the chat box and in a speech bubble above their head. (Toggleable in the future) Added a little arrow under the speech bubble. Added the ability to spawn an NPC Captain. The captain will autonomously dirโฆ
New / Changes Added a bit more in the way of outgassing to stars. Tuned the Sun Flare so that it fades out entirely as you approach a star closely. The Long Range Holo-Display will now immediately update the display of Org ships when zooming in/out. Not Yet Imโฆ
New / Changes Added a dev-only debug mode to the game for testing, which greatly speeds up FTL/Scans. The Autopilot will now actively avoid flying through planets and moons. The Autopilot will now exit FTL alongside planets, ensuring to keep them on the Port sโฆ