Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 12 · Positive · Live from Steam
Loading reviews from Steam…
MemoryMaze is an atmospheric puzzle-platformer where you roll through vibrant, wind-swept levels, shift realities, and use the environment to solve puzzles. Explore hidden paths in a world full of color and mystery.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (12 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed an issue described by player "Eclipse":In level 5 "Valley of Light", there was a possible soft lock on one of the challenges, where yellow controllable ball could become unreacheable during certain conditions. Now the yellow ball will reset it's position…
Fixes and updates:Electric towers in level 4 - Downpour: the towers now pose a greater challenge, each time they activate every object within reach will be pushed away. To balance that, tower charging and area of effect are now more visible and easier to keep …
Fixed:Mac version network connections. Time trial and Steam Achievements are now fixedSeveral exploits for game's Time Trial system: Spawn point location can no longer be selected during Time Trial runsactive checkpoint will be reset at the moment you touch th…
Small set of fixes:Updated Unity version to 2022.3.62f2 due to a security vulnerability found in the older versionFixed handling of save files from alpha versions of the gameSeveral corrections to the Music Box logic in the Hub level
More bug fixes! Fixed a bug that crashed the game during first launch Fix for "Online features" toggle in main menu settings, the dropdown will now correctly change the settings Spanish translation corrections, Thanks RollingBallGamesYT for providing me with t…
More bugfixes and level banalncing: Fixed the bug that could cause players to stop receiving Achievements if they used "Reset Progress" button in main menu settings Fixed a bug in "Keeping your distance" achievement that could block achieving it Permanently re…
A quick post to let you know:For a fair amount of time, all MemoryMaze builds were tested on a Steam Deck too, and it runs great! The game runs at Steam Deck native resolution - 1280x800All control glyphs are dynamically adapted to represent active control sch…
Version 1.0.0 is here!Some of changes and additions:13 new achievements! (and one deleted) All of them related to new stats the game now keep track of, Distance Travelled and Respawn Count. Respawns are counted when you fall, and when you manually respawn usin…
Long time no see!What's new:An entirely new level!Lots (and i mean Lots) of QoL improvementsLots (still mean it) of polish and optimizationsThis version marks another big threshold for MemoryMaze, it's transition to Beta state.What this means, is that the game…
Can't believe that this day has finally come. This is an important milestone, but there's still a long road ahead. I feel optimistic that with your support MemoryMaze will become the best version of itself. The game will recieve content updates (new levels and…
It's been a long time! I've been busy working on a feature, that unfortunately I had to scrap :D I started prototyping a story that would explain what, why and where, but in the end came to a conclusion that it would blow the project scope wa-a-ay out of propo…
🟢 Additional and reworked puzzles on levels 3 and 4! And with that, a new way to interact with the memories: you will encounter places, where manual toggle of Memories mode is disabled. Instead you'll need to look for a new type of platform, actually I don't …
🟢 Many more visual stuff, environments now look even better! Unfortunately that took the ultimate amount of time, since I had to manually edit every single platform in the game :D But there's still some goodies that should improve the overall experience: 🟢 L…
Visuals, bug fixes and reworked time trial feature! 🟢 Time trial is now a separate game mode! Now, in order to start a time trial run, you need to clear the level once, then when you go to a cleared level again, there will be a new Clock pickup (Crash Bandico…
Hi! My name is Denis, and i'm making a video game :D Since it's the first post here, MemoryMaze is a puzzle platformer, inspired by the game I used to love as a kid, 2004's Ballance. I tried to recreate the relaxing, zen-like experience from the inspirer and t…