Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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48% positive of 87 · Mixed · Live from Steam
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You are the guardian of a cursed labyrinth and must prevent an adventurer from escaping with the help of your monsters. But the adventurer keeps trying again and again, accumulating levels and getting stronger... Survive to the highest possible level !
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 48% on 2026-11-01 → 48% today (87 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed a major bug where the game interface would not display after the tutorial pages automatically displayed when the player launched the very first game.
Greetings, The Keeper always has a few tricks up his sleeve… and once again, he’s got plenty of surprises in store.More than a year after release, this new content update brings a fresh breeze into the labyrinth, giving you new ways to challenge the adventurer…
Dear guardians,While the adventurer still believes he can escape, your toolbox is more stocked than ever...This third major update provides you with a wide range of new cards to refine your strategies, strengthen your monsters, and manipulate the game to your …
Bugs resulting from additions made in the last update have been corrected : • Fixed the golden trinket card locking bug. • Fixed locking bug for dragon cards recovered from stock.
Dear guardians, This year begins with a bang in the maze, bringing new features to help you face the whims of fate and offering you a fresh new way to amass gold. 1. Action Storage You can now store actions in advance in a dedicated inventory. No more rushed d…
Dear keepers, The first update for Maze Keeper is finally here! Based on your feedback, corrections have been made to improve the gameplay experience and make your adventure more fluid and balanced. You'll discover a new core mechanic, a new action card, tweak…
When I started Maze Keeper, it was just a small game jam concept that I thought I’d finish in a few days. I never imagined it would become a project I’d work on for years, or that it would teach me so much about creating and publishing a video game. And now, I…