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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Upgrade to Unreal Engine 5.5 With the latest version of Unreal Engine, we have access to a range of new features that make the game world more immersive, realistic, and dynamic. One of the biggest additions is Mega Light, a groundbreaking technology that allow…
Greetings Hunter, Welcome to our new developer blog! This post will be a bit shorter as we’re currently working on an exciting new feature. Let me show you what’s coming. Our upcoming feature introduces Caves—yes, caves! Scattered throughout the map, these cav…
Greetings Hunters! First of all happy new year to you. We hope you arrived well in 2025, and welcome to our first dev update this year! Now we come to the more important stuff happening at Evolve games. Most of you know we at the studio are just 2 main develop…
Welcome, Hunters! In this third installment of our Dev Blog, we will delve into three significant aspects of the game: the Cathedral, the Smartwatch, and the ominous Black Plague. The Cathedral: The Cathedral serves as the central landmark on the map, prominen…
Greeting Hunters, Welcome to the second dev blog of Project Werewolf. Today, we want to talk a little bit about wildlife, forests, and food sources in combination with our inventory system. Firstly, we want to talk about the forests because we have a quite uni…
Welcome to our first ever dev blog on Project Werewolf. Our plan is to drop a new dev blog every month to keep you up to date on everything we are working on. We want to talk about the current state of Project werewolf and what's already done or will be finish…