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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone! In preparation for the Steam Visual Novel Fest, we've pushed an update to the demo to make sure it's extra polished up and ready to be scrutinized. Special thanks goes to all the streamers who played the demo in the past few days after our Keym…
Greetings everyone! It is I, Duhop, once again! I have just returned from a cousin's wedding halfway across the country, and I'm actually feeling great for once! Fingers crossed, there's no travel illness still building up inside me🤞 Alex's Journey to the Gra…
Hello everyone, Duhop here! Since the last devlog, my remaining few weeks of July and almost all of August were dedicated to one, singular task; making Act 2 look amazing. I'm happy to say that a full round of visual polish is now finished, and that playtestin…
Hi all, Duhop here! My July started off with a trip for a lovely family wedding, which of course just had to leave me sick for another whole week afterward -_- In sharp contrast to that, however, I'm just now starting to realize that June might genuinely be th…
Unique and witty greeting from Duhop, person reading! Today, I want to talk about a fundamental question that I took far too long to ask myself, and even longer to find an answer for. What is the point of Alex's Journey to the Grave? If it's supposed to be a r…
Hello all! Duhop here, back again with a devlog for March. This month, me and the team have been hard at work on artwork, visual scripting, asset planning, and editing for Alex's Journey to the Grave. Not all of the work has been for Act 2 specifically (we're …
Greetings all persons, the writings of Duhop are hither! February was a dreary, unpleasant month to live in my city, and mostly uneventful when it came to the development of Alex's Journey to the Grave as well. My own efforts consisted almost entirely of a gri…
Hello everyone, Duhop here! Pardon me for the late devlog this month, unfortunately I spent the entire first week of February sick in bed :( On the flipside, though, I do have some great progress and news to share with you all today! All through January, we've…
Hello everyone, Duhop here!This month, I'm pivoting the devlog away from the specific, technical topics I've been discussing recently. I want to talk about something that's helped me tremendously as a game dev, but also has the potential to help pretty much an…
Duhop here, back again with another devlog for October! I've recently been working on putting some of our new sprite assets to use, so this month I want to talk about a surprisingly simple part of the process that really brings the characters to life. Also bec…
Hello again everyone, Duhop here. After spending the last week or so sick in bed, I'm finally back at it and ready to share our progress for September :D While we have been making progress on the development side, there isn't really much new and exciting to ta…
Hi everyone! I'm super excited to announce that Alex's Journey to the Grave is a part of Studio Élan's Fall in Love Visual Novel Festival, an awesome community-driven event on Steam featuring romance VNs of all genres handpicked by the masters of yuri themselv…
Hello everyone, Duhop here. This month, I have an update on the release timeline for Alex's Journey to the Grave in addition to the usual development anecdote. The the new timeline, though, is essentially just this; it'll be finished when it's finished, and it…
Hello everyone, Duhop here.I thought I would talk about something a bit more technical this time, because I'm really proud of a scene we finished this month. Our background artist JustEmmi, our character artist Paintedtrash, and myself all worked together to l…
Hello everyone! Duhop here, glad to be back with another monthly devlog :DThis month, I want to talk about something that I have always thought is special, unique, and important about Alex's Journey to the Grave; censorship, or the purposeful lack thereof. Fro…
Hi everyone. Duhop here, lead developer for Alex's Journey to the Grave. I have to apologize for our recent lack of updates and communication. I’m sorry to say that was because development of the game has essentially been on hold for the past couple of months,…
We're proud to present the extra-polished demo for Alex's Journey to the Grave in this year's Steam Visual Novel Fest! Hello everyone, Duhop from Violet Horizons here. We've been hard at work for ages, and I'm super, super excited to be able to participate in …
Alex's Journey to the Grave is finally going to hit the public eye this Monday, November 4th, in the form of a free demo covering Act 1 of the 6 that will be in the final game! Here's the store page for the demo! Act 1 is 15,000 words or around 1.5 hours long …