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Hello, everyone! ː8bitheartːWe are super excited to bring you this update, it has been a long time comming. A lot of people played the demo for AOKAKI, and many also left feedback. We read and watched it all. Thank you so much for taking the time to play and h…
Hello, everyone! The time has come again for a new demo update. This time, it's a relatively small one.But, spoilers, we are still going to make at least one more big update that addresses a lot of feedback we received for the movement while attacking. So, sta…
We’ve been working on this project for the past 3 years. This eventually drove us to get part-time jobs, slowing down development…Because of this delay, we believe it is best for AOKAKI to release in Q2 2027.Our team wants to deliver the best game possible, an…
Hello, everyone! :8bitheart:A lot of people played the demo for AOKAKI, and many also left feedback. We read and watched it all. Thank you so much for taking the time to play and help improve our game.We have been hard at work on a new update for the demo that…
AOKAKI's brand new Splash Art ːshockedstar2022ː A piece our artists worked very hard on, and one we are super excited to finally share with you all!Penciled by @ArleandArts and Colored by @Sunrei23, this piece showcases Aokaki's resolve under the Shogun's loom…
Hey Ronins,I’m the community manager for Akupara Games! I’m happy to announce that our new sublabel, Kallisti Games is publishing AOKAKI!During Akupara Direct celebrating our 10 year anniversary, we talked with the developers of AOKAKI asking them about their …
Hello everyone ː8bitheartːIt’s with great excitement that we announce that AOKAKI is now being published by Akupara Games and the newly formed Kallisti Games!We can already see how the game has improved in the short time we’ve been working with them.We can’t w…
Hello everyone ː8bitheartː This upcoming month is going to be a very busy time for AOKAKI! We're going to be a part of Platformer Fever here on Steam and of Clemmy's Best Indie Showcase on YouTube! We're also going to appear in another super mysterious event t…
Hello everyone ː8bitheartːTune into Pixel Arcadia on the 24th of August to see new exclusive content from AOKAKI!! We are super excited to be a part of an event that celebrates retro games. And can't wait for you guys to see what we cooked up.You can find more…
Hello everyone! ːmorgantalksːWhat a busy week it's been. But today, we've come to celebrate and give back a little.Where to start if not with... A HUGE THANK YOU!WE DID IT! ː8bitheartːː8bitheartːː8bitheartːYOU GUYS ARE JUST INCREDIBLE.Thank you so much to ever…
We're very proud to announce that our Kickstarter campaign is now LIVE! 👹 Click here to check it out.If you want to help us make this game a reality, and get some goodies... Now's the time!There, you'll find an early bird special discount, exclusive Kickstart…
Hello, everyone! ː8bitheartːAn AOKAKI DEMO is out now!!! Meet a bunch of new faces: friends AND foes! 🦗3 bosses, 2 fully-fledged levels 👺+ 5 other areas to explore..! 👀Please, enjoy it.Follow us at our socials for more regular updates:Twitter | XInstagramBl…
Happy New Year, everyone! ː8bitheartːTo start the year right, we have some exciting news to share. An AOKAKI DEMO is coming soon!!! It's going to be available here on STEAM. Stay tuned for more info!And for those who played the first demo, don't miss this one.…
Amazing news!! AOKAKI has been officially selected for the Professional Games category at SBGames 2025: the largest academic video game event in Latin America!In case AOKAKI is chosen as a finalist, our playable demo will be available at the in-person event in…
Hello everyone! We have reached 6000 wishlists ː8bitheartː, so thank you so much for the support, it means the world to us! If you have not seen it, we also have a new trailer. You can catch it on the store page or on YouTube. Also, we are releasing the full g…
Working on your feedback We have started to implement a key bindings menu, where you'll be able to customize the controls to your liking. You can get a sneak peek at it here: We've also tweaked the air controls, now you can move back after you've started an ai…
A big thank you First of all, thank you everyone for playing our game! And an even bigger thank you for those who took the extra time to give us feedback. We read it all! Working on your feedback We have already started working on improving the dash mechanic. …
During the live stream, AOKAKI developers Amaro and Arleand shared details about the creative process behind the game. The inspiration for the protagonist, a ronin isopod, came from Arleand's passion for insects and Kamen Rider, combined with gameplay inspired…